On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#13,931top 63% · #2467 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #13,931 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 158 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,544 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3.5
Coming wipes
8d 8hThu 5 Nov, 19:00 UTCFW
15d 7hThu 12 Nov, 17:44 UTC
36d 8hThu 3 Dec, 19:00 UTCFW
43d 7hThu 10 Dec, 17:44 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:44 UTC12d ago
2
–
running
0
Thu 1 Oct, 18:11 UTCFW26d ago
2
halved by day 2
14 days
0
Thu 17 Sep, 18:07 UTC40d ago
1
halved by day 5
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on ЛИС-PVP puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 46.174.53.73:28015 is the address to use.
How reliable is ЛИС-PVP, and is it up?
You can join now: ЛИС-PVP is online. According to its reported uptime, the last restart was about 32 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does ЛИС-PVP run?
It never fell below 28 server fps in the last 48 hours, averaging 158. At its peak, it held 45,576 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,060 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does ЛИС-PVP sit?
The server ЛИС-PVP is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does ЛИС-PVP wipe, and how often?
Its wipe pattern: ЛИС-PVP wipes every 4 weeks on Thursday at 17:44 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 12 days 16 hours. Its tags give a wipe schedule of every two weeks.
What happens on ЛИС-PVP when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 44 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 3.5 is when it sank below half in the wipes that did not hold.
Player count
Where does ЛИС-PVP place in the wider field of Rust servers?
Over the last seven days, ЛИС-PVP has #13,931 for player hours, in the top 63% of all ranked servers and #2,467 in Europe.
What does the population on ЛИС-PVP look like?
Right now, 0 players are on ЛИС-PVP, which has 200 slots. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What is meant by the tags on ЛИС-PVP?
The game's browser takes its cue from the tags ЛИС-PVP has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show ЛИС-PVP?
These Rust Server Score lists count ЛИС-PVP among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does ЛИС-PVP enforce, and what are its settings?
The name of ЛИС-PVP gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
ЛИС-PVP runs which map?
The game generates the procedural map on ЛИС-PVP at size 3,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to ЛИС-PVP?
To connect, start Rust, press F1, and type client.connect 46.174.53.73:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://lis-pve.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).