Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Local server 261 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.211.50.8:28015.
Is Local server 261 up, and how steady is its uptime?
The server is down: Local server 261 is offline now, with the last sighting 38 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 September 2026, Rust Server Score saw it for the first time.
What Rust version is Local server 261 on?
Rust network protocol 2332 on Windows is what Local server 261 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Local server 261 wipe, and how often?
Local server 261 has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 44 days 18 hours have passed since this world was made.
Player numbers
Where does Local server 261 sit among Rust servers?
Over the last seven days, Local server 261 has #15,384 for player hours, in the top – of all ranked servers.
Is Local server 261 a busy server?
Local server 261 is offline at the moment; the last time it was seen was 38 days 1 hours ago.
Lists and filters
What is meant by the tags on Local server 261?
The game's browser takes its cue from the tags Local server 261 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): To get in, your game needs to be on the same version: the protocol is 2332; ptrak (Networking): RakNet handles it, the game's default network layer; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Local server 261 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Local server 261: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Server rules
Which rules does Local server 261 enforce, and what are its settings?
You will find no gather rate in the name of Local server 261. It publishes no limit on group size. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Local server 261 uses?
Local server 261 runs a procedural map, which the game generates.
Getting in
How should you connect to Local server 261?
Enter client.connect 46.211.50.8:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp15
Max playersThe server holds 15 slots.
v2332
ProtocolTo get in, your game needs to be on the same version: the protocol is 2332.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Mods and access
oxide
OxidePlugin framework: Oxide (uMod).
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
h955eb6e7
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.