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Every Rust server graded on real, live numbers. 69,565 players on the roll · 11,733 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.225.82.121:28015
Name of server

dill.moe

RegisterAbsentOffline
Region–
Address46.225.82.121:28015
Last checked41d ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 350 0% full
7-day average0peak –
Rank#15,481no region published
Last wipe45d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
412 / 475
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
235 / 225
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 185 on average
131 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 158 on average
147 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 136 on average
55 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 130 on average
137 / 300

Quick answers

from the figures on this page

Server details

Which region is dill.moe based in?

dill.moe leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 46.225.82.121:28015 is the address to use.

How dependable is dill.moe, and is it online at the moment?

The server is down: dill.moe is offline now, with the last sighting 41 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Which Rust version is dill.moe running?

You will find dill.moe on Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does dill.moe wipe its map?

The next wipe on dill.moe is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 45 days 8 hours. Its tags list a monthly wipe schedule.

Player count

What position does dill.moe hold in the rankings?

Over the last seven days, dill.moe has #15,481 for player hours, in the top – of all ranked servers.

Is dill.moe a busy server?

It has been 41 days since dill.moe was last seen, and it is offline right now.

Tags

How should you read the tags on dill.moe?

gmrust (Game mode): Rust survival, played by the standard rules; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules are the tags dill.moe publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does dill.moe appear in the Rust Server Score lists and filters?

These Rust Server Score lists count dill.moe among them: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is dill.moe set up, and what rules does it keep?

You will find no gather rate in the name of dill.moe. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

dill.moe runs which map?

dill.moe runs a game-generated procedural map at size 4,500, seed 664811957. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join dill.moe?

To connect, start Rust, press F1, and type client.connect 46.225.82.121:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp350
Max players The server holds 350 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.