On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#11,049top 50%
Last wipe27d agoweekly schedule
Next wipe18hFri 30 Oct, 18:07 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
50/ 100
D
Working its way up from the back of the class: #11,049 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 357 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, and #532 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 18:07 UTC, in 18h.
Its weekly schedule tag · low confidence
usual gap14.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3
Coming wipes
18hFri 30 Oct, 18:07 UTC
6d 19hThu 5 Nov, 19:00 UTCFW
7d 18hFri 6 Nov, 18:07 UTC
14d 18hFri 13 Nov, 18:07 UTC
21d 18hFri 20 Nov, 18:07 UTC
28d 18hFri 27 Nov, 18:07 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
35d 18hFri 4 Dec, 18:07 UTC
The first 48 hours of its last wipes
Fri 2 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 18:07 UTC27d ago
0
–
running
0
Fri 18 Sep, 04:40 UTC41d ago
1
halved by day 3
14.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! sit?
No region tag appears for [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!, but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.233.39.240:10000.
Is [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! up, and how steady is its uptime?
You can join now: [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! run?
It averaged 149 server fps over the last 48 hours, with a low of 12. At its peak, it held 96,926 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,805 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! on?
You will find [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! wipe its map?
The prediction follows its tag, because too few of [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!'s wipes are on record to confirm the schedule. Friday 30 October at 18:07 UTC is the date set for its next wipe. 27 days 5 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! place in the wider field of Rust servers?
In the top 50% of all ranked servers, [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! sits at #11,049 for player hours over the last seven days. It comes #532 among servers in the quad group.
Is [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! a busy server?
[AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! is showing 0 players right now, with 40 slots in total. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 0 players.
Lists and filters
How should you read the tags on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?
You'll see [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?
These Rust Server Score lists count [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! among them: 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 3x.
Rules and settings
What settings and rules apply on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?
Going by its name, [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! runs 3x gather. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?
The game generates the procedural map on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! at size 3,500 with seed 237079. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?
To connect, start Rust, press F1, and type client.connect 46.233.39.240:10000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/9v3HE3H7Fr.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersIts slot count is 40.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).