On the class lists: F (28), with population over 48 hours and no performance mark.
Players now0/ 50% full
7-day average1peak 1
Rank#7,898top 35%
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
11/ 100
F
A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,898 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 2,477 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W·WWW··
·WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 19:29 UTC19h ago
–
–
–
0
Tue 27 Oct, 18:09 UTC1d ago
–
–
–
1
Tue 27 Oct, 18:03 UTC1d ago
–
–
–
0
Tue 27 Oct, 17:50 UTC1d ago
–
–
–
0
Fri 23 Oct, 14:58 UTC6d ago
–
–
–
1
Fri 23 Oct, 14:18 UTC6d ago
–
–
–
1
Fri 23 Oct, 14:00 UTC6d ago
–
–
–
1
Thu 22 Oct, 23:20 UTC6d ago
–
–
–
1
Thu 22 Oct, 22:57 UTC6d ago
–
–
–
1
Thu 22 Oct, 22:22 UTC6d ago
–
–
–
0
Thu 22 Oct, 20:02 UTC6d ago
–
–
–
1
Thu 22 Oct, 16:12 UTC6d ago
–
–
–
1
Wed 21 Oct, 20:38 UTC7d ago
–
–
–
1
Wed 21 Oct, 13:58 UTC8d ago
–
–
–
1
Mon 19 Oct, 17:16 UTC9d ago
–
–
–
1
Mon 19 Oct, 12:51 UTC10d ago
–
–
–
0
Mon 19 Oct, 12:42 UTC10d ago
1
✓ held half
2.1 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Ruster Monument Lab Test sit?
No region is published for Ruster Monument Lab Test. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 46.254.215.42:28115.
How dependable is Ruster Monument Lab Test, and is it online at the moment?
You cannot join now: Ruster Monument Lab Test is offline, last seen 19 hours ago. For the last 7 full days, it was up 18 of 168 hours, or 11% of the time. The first sighting by Rust Server Score was on 18 October 2026.
Which Rust version is Ruster Monument Lab Test running?
Rust network protocol 2635 and build 168909 on Windows is what Ruster Monument Lab Test runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Ruster Monument Lab Test reset?
None of the resets on Ruster Monument Lab Test is a wipe: the world is remade every few hours and no schedule is kept.
Player numbers
What position does Ruster Monument Lab Test hold in the rankings?
Over the last seven days, Ruster Monument Lab Test has #7,898 for player hours, in the top 35% of all ranked servers.
Is Ruster Monument Lab Test a busy server?
It has been 19 hours since Ruster Monument Lab Test was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.
Lists and filters
How should you read the tags on Ruster Monument Lab Test?
The game's browser takes its cue from the tags Ruster Monument Lab Test has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): Its slot count is 5; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Ruster Monument Lab Test appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Ruster Monument Lab Test: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
What settings and rules apply on Ruster Monument Lab Test?
The name of Ruster Monument Lab Test gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Ruster Monument Lab Test runs which map?
A procedural map, generated by the game, is what Ruster Monument Lab Test runs.
Connecting
How should you connect to Ruster Monument Lab Test?
Enter client.connect 46.254.215.42:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp5
Max playersIts slot count is 5.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); population is the one to work on (F).