On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,388top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 10,663 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust::Hosted by Xstros Hosting based in?
You'll find no region listed by Rust::Hosted by Xstros Hosting. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 46.4.97.178:8035.
Is Rust::Hosted by Xstros Hosting up, and how steady is its uptime?
You can join now: Rust::Hosted by Xstros Hosting is online. According to its reported uptime, the last restart was about 13 days 6 hours ago. For the last 7 full days, it was up 159 of 168 hours, or 95% of the time. On 12 October 2026, Rust Server Score saw it for the first time.
How well does Rust::Hosted by Xstros Hosting run?
The average over the last 48 hours was 231 server fps, and it never went below 222. Buildings, deployables and everything else in the world added up to as many as 32,222 entities. Up to 3,044 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Rust::Hosted by Xstros Hosting sit?
You will find Rust::Hosted by Xstros Hosting on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Rust::Hosted by Xstros Hosting wipe, and how often?
The record holds too few of Rust::Hosted by Xstros Hosting's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 14 days 23 hours.
Player numbers
Where does Rust::Hosted by Xstros Hosting place in the wider field of Rust servers?
In the top 70% of all ranked servers, Rust::Hosted by Xstros Hosting sits at #15,388 for player hours over the last seven days.
Is Rust::Hosted by Xstros Hosting a busy server?
Rust::Hosted by Xstros Hosting is showing 0 players right now, with 100 slots in total. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on Rust::Hosted by Xstros Hosting?
The game's browser takes its cue from the tags Rust::Hosted by Xstros Hosting has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust::Hosted by Xstros Hosting appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust::Hosted by Xstros Hosting among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Rust::Hosted by Xstros Hosting enforce, and what are its settings?
The name of Rust::Hosted by Xstros Hosting gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rust::Hosted by Xstros Hosting uses?
The game generates the procedural map on Rust::Hosted by Xstros Hosting at size 2,700 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Rust::Hosted by Xstros Hosting?
To connect, start Rust, press F1, and type client.connect 46.4.97.178:8035. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://hoxhost.com/clients/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).