On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average5peak 16
Rank#1,417top 6%
Last wipe6d agoweekly schedule
Next wipe12hThu 29 Oct, 11:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,417 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 146 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 11:57 UTC, in 12h.
Its weekly schedule tag · low confidence
wipe-day peak11players, last three wipes
Coming wipes
12hThu 29 Oct, 11:57 UTC
7d 19hThu 5 Nov, 19:00 UTCFW
14d 12hThu 12 Nov, 11:57 UTC
21d 12hThu 19 Nov, 11:57 UTC
28d 12hThu 26 Nov, 11:57 UTC
35d 19hThu 3 Dec, 19:00 UTCFW
42d 12hThu 10 Dec, 11:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 11:57 UTC6d ago
11
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for AFTER WORK | x1000. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 46.8.197.95:28015.
Is AFTER WORK | x1000 up, and how steady is its uptime?
The server is up: AFTER WORK | x1000 is online now. The uptime it reports puts the last restart at about 3 days 20 hours ago. It was up 100% of the time over the last 5 full days, 120 of 120 hours. It was first seen by Rust Server Score on 22 October 2026.
How well does AFTER WORK | x1000 run?
The average over the last 48 hours was 146 server fps, and it never went below 58. Buildings, deployables and everything else in the world added up to as many as 97,261 entities. Memory use reached up to 4,523 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is AFTER WORK | x1000 running?
Rust network protocol 2635 and build 168909 on Linux is what AFTER WORK | x1000 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does AFTER WORK | x1000 wipe, and how often?
Its tag sets the prediction, as the record holds too few of AFTER WORK | x1000's wipes to confirm its schedule. Expect the next wipe on Thursday 29 October at 11:57 UTC. 6 days 11 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on AFTER WORK | x1000 when wipe day arrives?
Recent wipes have peaked at 11 players on average. Peak numbers came 47 hours into the latest wipe.
Player numbers
Where does AFTER WORK | x1000 sit among Rust servers?
In the top 6% of all ranked servers, AFTER WORK | x1000 sits at #1,417 for player hours over the last seven days.
How many players does AFTER WORK | x1000 usually have?
AFTER WORK | x1000 is showing 3 players right now, with 50 slots in total. Averaging 5 players over seven days, it peaked at 16. The highest average in the last 48 hours came at 11:00 UTC, with 13 players.
Tags and filters
What is meant by the tags on AFTER WORK | x1000?
The game's browser takes its cue from the tags AFTER WORK | x1000 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature AFTER WORK | x1000?
Rust Server Score lists that include AFTER WORK | x1000: Rust servers above 10x gather rate and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
What settings and rules apply on AFTER WORK | x1000?
AFTER WORK | x1000 sets gather at 1000x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
AFTER WORK | x1000 runs which map?
The game generates the procedural map on AFTER WORK | x1000 at size 3,500 with seed 20261022. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join AFTER WORK | x1000?
Enter client.connect 46.8.197.95:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).