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Every Rust server graded on real, live numbers. 83,714 players on the roll · 11,847 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 46.8.221.149:28015
Name of server

HardCore| x10 |Building skin|Instant barrel|Wipe 14.10

RegisterAbsentOffline
Region–
Address46.8.221.149:28015
Last checked1d ago
10x biweekly wipes moddedoxide
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 6 subjects

On the class lists: F (24), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#12,901top 58%
Last wipe12d agobiweekly schedule
Next wipe1d 15hThu 29 Oct, 12:38 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 42/ 100 Working its way up from the back of the class: #12,901 on player hours.
Uptimehours on the list, last 48 46/ 100 Attendance needs work: on the list only 22 of the last 48 hours.
Performanceserver fps, last 48 hours 48/ 100 Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 30/ 100 Lost ground: down 5,066 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0001:0005:0010:0014:0018:00

Hourly average and peak, UTC.

Server performance

01020304021:0001:0005:0010:0014:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:38 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  • 1d 15hThu 29 Oct, 12:38 UTC
  • 8d 22hThu 5 Nov, 19:00 UTCFW
  • 15d 15hThu 12 Nov, 12:38 UTC
  • 29d 15hThu 26 Nov, 12:38 UTC
  • 36d 22hThu 3 Dec, 19:00 UTCFW
  • 43d 15hThu 10 Dec, 12:38 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:38 UTC12d ago 0 – running 0
Wed 14 Oct, 10:47 UTC13d ago 2 – 1.1 days 0
Mon 5 Oct, 13:22 UTC22d ago 2 halved by day 7 8.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HELIOS - NA 10x
NA · groups of 10+ · 10x · monthly · 2 on average
2 / 600
[PVE]AMIGOS X5
EU · groups of 10+ · 5x · biweekly · 1 on average
3 / 100
AnythingGoes | 100x PvP | No BP | Kits | MyMini
NA · groups of 16+ · 100x · monthly · 4 on average
4 / 50
№001 CROMULENT RUST X100 ULTRA МОДЫ
EU · groups of 9+ · 100x · weekly · 3 on average
6 / 500
RustWin X20/X50/x100|FPS|LOOT+|ДЛЯ НОВИЧКОВ|
EU · groups of 8+ · 20x · weekly · 3 on average
1 / 250
SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1
EU · groups of 48+ · 5x · weekly · 2 on average
1 / 100

Quick answers

from the figures on this page

About the server

Where in the world is HardCore| x10 |Building skin|Instant barrel|Wipe 14.10?

You'll find no region listed by HardCore| x10 |Building skin|Instant barrel|Wipe 14.10. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 46.8.221.149:28015 is the address to use.

How dependable is HardCore| x10 |Building skin|Instant barrel|Wipe 14.10, and is it online at the moment?

At this moment, HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 is offline; the last time it was seen was 26 hours ago. According to its reported uptime, the last restart was about 33 hours ago. It was up 163 of 168 hours over the last 7 full days, which is 97% of the time. The first sighting by Rust Server Score was on 5 October 2026.

Is HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 smooth to play on?

It never fell below 23 server fps in the last 48 hours, averaging 29. Up to 68,357 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,311 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 sit?

You will find HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 wipe, and how often?

Too few wipes on HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 12:38 UTC. The world it runs now was created 12 days 7 hours. A fortnightly wipe schedule appears in its tags.

What happens on HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.

Player numbers

Where does HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 place in the wider field of Rust servers?

Over the last seven days, HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 has #12,901 for player hours, in the top 58% of all ranked servers.

How many players does HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 usually have?

The last sighting of HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 was 26 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.

Lists and filters

What do HardCore| x10 |Building skin|Instant barrel|Wipe 14.10's tags stand for?

The game's browser takes its cue from the tags HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 among them: 10x Rust servers, graded, Modded Rust servers, graded and Rust build and creative servers. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules and settings

Which rules does HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 enforce, and what are its settings?

HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 sets gather at 10x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 uses?

A procedural map of size 3,500 and seed 61357501, generated by the game, is what HardCore| x10 |Building skin|Instant barrel|Wipe 14.10 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto HardCore| x10 |Building skin|Instant barrel|Wipe 14.10?

To connect, start Rust, press F1, and type client.connect 46.8.221.149:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The server holds 100 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.