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Every Rust server graded on real, live numbers. 96,161 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 47.156.163.29:42069
Name of server

MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420

RegisterPresentOnline
RegionNA
Address47.156.163.29:42069
Last checked14m ago
biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average3peak 10
Rank#1,930top 9% · #295 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours 91/ 100 Well up the rankings: #1,930 on player hours.
Uptimehours on the list, last 48 79/ 100 Missed a few lessons: on the list 38 of the last 48 hours.
Performanceserver fps, last 48 hours 97/ 100 Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 51/ 100 Moving up: up 26 places this week.

A term to build on. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246817:0000:0015:0023:0007:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0000:0015:0023:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 14d 3hThu 12 Nov, 19:21 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 42d 3hThu 10 Dec, 19:21 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:21 UTC13d ago 11 – running 3
Thu 1 Oct, 19:09 UTC FW27d ago 15 halved by day 6 14 days 0
Thu 17 Sep, 19:16 UTC41d ago 13 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
163 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
50 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 33 on average
16 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 14 on average
16 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
7 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro
NA · groups of 8+ · biweekly · 6 on average
5 / 50

Quick answers

from the figures on this page

About the server

Which region is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 based in?

The NA tag on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 47.156.163.29:42069 is the address to use.

Is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 up, and how steady is its uptime?

You can join now: MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 is online. About 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 160 of 168 hours, or 95% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 run?

It averaged 58 server fps over the last 48 hours, with a low of 52. Buildings, deployables and everything else in the world added up to as many as 107,877 entities. At its highest, it used 3,837 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 sit?

You will find MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 wipe its map?

The wipe rhythm on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 is every 4 weeks on Thursday at 19:21 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 20 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

Recent wipes have peaked at 13 players on average. 9 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 6.5.

Player numbers

Where does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 place in the wider field of Rust servers?

Over the last seven days, MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 has #1,930 for player hours, in the top 9% of all ranked servers and #295 in North America.

How many players does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 usually have?

Right now, 0 players are on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420, which has 50 slots. Averaging 3 players over seven days, it peaked at 10. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 6 players.

Tags

How should you read the tags on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

The game's browser takes its cue from the tags MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

The marijuanaville-rust.com hostname from MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 is not used by any other tracked server.

Which lists and filters on Rust Server Score show MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

These Rust Server Score lists count MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 among them: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 enforce, and what are its settings?

The name of MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 runs which map?

A procedural map of size 4,096 and seed 1337, generated by the game, is what MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

How to join

How should you connect to MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

To connect, start Rust, press F1, and type client.connect 47.156.163.29:42069. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/Q99AUgTk26.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.