On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,414top 69% · #2590 in EU
Last wipe1d agoweekly schedule
Next wipe5d 19hMon 2 Nov, 20:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,414 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 241 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 20:22 UTC, in 5d 19h.
Its weekly schedule tag · low confidence
usual gap20.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
5d 19hMon 2 Nov, 20:22 UTC
8d 17hThu 5 Nov, 19:00 UTCFW
12d 19hMon 9 Nov, 20:22 UTC
19d 19hMon 16 Nov, 20:22 UTC
26d 19hMon 23 Nov, 20:22 UTC
33d 19hMon 30 Nov, 20:22 UTC
36d 17hThu 3 Dec, 19:00 UTCFW
40d 19hMon 7 Dec, 20:22 UTC
The first 48 hours of its last wipes
Tue 20 OctTue 15 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 20:22 UTC1d ago
–
–
running
0
Tue 20 Oct, 14:23 UTC7d ago
0
–
6.2 days
0
Tue 15 Sep, 08:41 UTC42d ago
0
–
35.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EU RUST Company - Tags & Territory | Playrustcompany.com based in?
The EU tag on EU RUST Company - Tags & Territory | Playrustcompany.com puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 49.12.149.39:28015 is the address to use.
How reliable is EU RUST Company - Tags & Territory | Playrustcompany.com, and is it up?
The server is up: EU RUST Company - Tags & Territory | Playrustcompany.com is online now. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does EU RUST Company - Tags & Territory | Playrustcompany.com perform well?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 71,843 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,344 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is EU RUST Company - Tags & Territory | Playrustcompany.com running?
You will find EU RUST Company - Tags & Territory | Playrustcompany.com on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does EU RUST Company - Tags & Territory | Playrustcompany.com wipe, and how often?
Too few wipes on EU RUST Company - Tags & Territory | Playrustcompany.com are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Monday 2 November at 20:22 UTC. 28 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on EU RUST Company - Tags & Territory | Playrustcompany.com?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does EU RUST Company - Tags & Territory | Playrustcompany.com place in the wider field of Rust servers?
In Europe, EU RUST Company - Tags & Territory | Playrustcompany.com is #2,590, and overall it is #15,414 on player hours over the last seven days, in the top 69% of all ranked servers.
Is EU RUST Company - Tags & Territory | Playrustcompany.com a busy server?
With 200 slots available, EU RUST Company - Tags & Territory | Playrustcompany.com currently has 0 players. For the last seven days, the average number of players was 0.
Tags
What do EU RUST Company - Tags & Territory | Playrustcompany.com's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^i (Battlefield): High rates and kits keep the PvP fast; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe are the tags EU RUST Company - Tags & Territory | Playrustcompany.com publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature EU RUST Company - Tags & Territory | Playrustcompany.com?
Rust Server Score lists that include EU RUST Company - Tags & Territory | Playrustcompany.com: European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
Which rules does EU RUST Company - Tags & Territory | Playrustcompany.com enforce, and what are its settings?
The name of EU RUST Company - Tags & Territory | Playrustcompany.com gives no gather rate. With no change from the game default, groups take up to 8 players. It runs battlefield, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
EU RUST Company - Tags & Territory | Playrustcompany.com runs which map?
The game generates the procedural map on EU RUST Company - Tags & Territory | Playrustcompany.com at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Launch island.
Connecting
How do you get onto EU RUST Company - Tags & Territory | Playrustcompany.com?
To connect, start Rust, press F1, and type client.connect 49.12.149.39:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://playrustcompany.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,^i,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Gameplay
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).