Working its way up from the back of the class: #14,767 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 7,459 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Mon 12 OctSat 10 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 14:17 UTC15d ago
1
–
running
0
Sat 10 Oct, 05:30 UTC18d ago
1
✓ held half
2.4 days
0
Tue 6 Oct, 15:14 UTC21d ago
0
–
3.6 days
1
Mon 5 Oct, 09:46 UTC22d ago
1
–
1.2 days
0
Thu 17 Sep, 13:53 UTC40d ago
0
–
17.8 days
0
Sun 13 Sep, 16:52 UTC44d ago
0
–
3.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Mad Mappers | KpucTaJl Server Oxide?
Mad Mappers | KpucTaJl Server Oxide leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.128.151.25:28015.
How dependable is Mad Mappers | KpucTaJl Server Oxide, and is it online at the moment?
The server is down: Mad Mappers | KpucTaJl Server Oxide is offline now, with the last sighting 15 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Mad Mappers | KpucTaJl Server Oxide running?
Rust network protocol 2634 and build 167398 on Windows is what Mad Mappers | KpucTaJl Server Oxide runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Mad Mappers | KpucTaJl Server Oxide wipe its map?
No next wipe can be predicted for Mad Mappers | KpucTaJl Server Oxide, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 15 days 15 hours.
What should you expect from wipe day on Mad Mappers | KpucTaJl Server Oxide?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does Mad Mappers | KpucTaJl Server Oxide place in the wider field of Rust servers?
Over the last seven days, Mad Mappers | KpucTaJl Server Oxide has #14,767 for player hours, in the top 68% of all ranked servers.
Is Mad Mappers | KpucTaJl Server Oxide a busy server?
The last sighting of Mad Mappers | KpucTaJl Server Oxide was 15 days 11 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on Mad Mappers | KpucTaJl Server Oxide?
The game's browser takes its cue from the tags Mad Mappers | KpucTaJl Server Oxide has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Mad Mappers | KpucTaJl Server Oxide appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is Mad Mappers | KpucTaJl Server Oxide set up, and what rules does it keep?
Nothing in the name of Mad Mappers | KpucTaJl Server Oxide states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Mad Mappers | KpucTaJl Server Oxide uses?
A procedural map, generated by the game, is what Mad Mappers | KpucTaJl Server Oxide runs.
Getting in
How do you get onto Mad Mappers | KpucTaJl Server Oxide?
To connect, start Rust, press F1, and type client.connect 5.128.151.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).