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Every Rust server graded on real, live numbers. 74,965 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 5.130.130.134:28015
Name of server

ServerTEST12

RegisterAbsentOffline
Region–
Address5.130.130.134:28015
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 4 subjects

Players now 1/ 20 5% full
7-day average1peak 1
Rank#7,017top 32%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 1 of 20 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,017 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 73/ 100 Climbing fast: up 3,165 places this week.

A term to build on. Strongest in momentum (B−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75103:0004:0005:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
277 / 700

Quick answers

from the figures on this page

Server details

Which region is ServerTEST12 based in?

ServerTEST12 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.130.130.134:28015.

How reliable is ServerTEST12, and is it up?

At this moment, ServerTEST12 is offline; the last time it was seen was 31 hours ago. For the last 6 full days, it was up 16 of 144 hours, or 11% of the time. The first sighting by Rust Server Score was on 22 October 2026.

On what Rust version does ServerTEST12 sit?

You will find ServerTEST12 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does ServerTEST12 wipe its map?

ServerTEST12 has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 23 hours.

Population

Where does ServerTEST12 place in the wider field of Rust servers?

Over the last seven days, ServerTEST12 has #7,017 for player hours, in the top 32% of all ranked servers.

Is ServerTEST12 a busy server?

It has been 31 hours since ServerTEST12 was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.

Lists and filters

What do ServerTEST12's tags stand for?

The game's browser takes its cue from the tags ServerTEST12 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does ServerTEST12 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include ServerTEST12: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on ServerTEST12?

Nothing in the name of ServerTEST12 states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.

Can you tell me which map ServerTEST12 uses?

A procedural map, generated by the game, is what ServerTEST12 runs.

Getting in

How do you get onto ServerTEST12?

To connect, start Rust, press F1, and type client.connect 5.130.130.134:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players 20 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.