On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69% · #2569 in EU
Last wipe27d agoweekly schedule
Next wipe22hFri 30 Oct, 00:10 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 00:10 UTC, in 22h.
Its weekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
22hFri 30 Oct, 00:10 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
7d 22hFri 6 Nov, 00:10 UTC
14d 22hFri 13 Nov, 00:10 UTC
21d 22hFri 20 Nov, 00:10 UTC
28d 22hFri 27 Nov, 00:10 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
35d 22hFri 4 Dec, 00:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:10 UTC27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
4 / 100
Quick answers
from the figures on this page
About the server
Where in the world is [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly?
The EU tag on [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.135.220.146:28015 is the address to use.
Is [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly up, and how steady is its uptime?
The server is up: [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly is online now. According to its reported uptime, the last restart was about 11 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
It averaged 327 server fps over the last 48 hours, with a low of 145. Up to 49,149 entities were in the world, covering buildings, deployables and the rest. Up to 2,492 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly running?
The server [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly wipe its map?
The prediction follows its tag, because too few of [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 00:10 UTC. The world it runs now was created 27 days 1 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly hold in the rankings?
Over the last seven days, [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly has #15,349 for player hours, in the top 69% of all ranked servers and #2,569 in Europe.
Is [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly a busy server?
[EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly is showing 0 players right now, with 100 slots in total. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly?
The game's browser takes its cue from the tags [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
A nebulanetwork.site hostname is published by [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly, and 1 other server we track does the same, which points to one operator running them.
Which Rust Server Score filters and lists feature [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly?
These Rust Server Score lists count [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
How is [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly set up, and what rules does it keep?
[EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.
[EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly runs a game-generated procedural map at size 4,250, seed 352165132. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [EU] NebulaNetwork - Hydra Gamma - 2X - Solo/Duo/Trio - Weekly?
To connect, start Rust, press F1, and type client.connect 5.135.220.146:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://nebulanetwork.site.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).