On the class lists: D (52), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 2
Rank#6,568top 30%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,568 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 118 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
96/ 100
A+
Climbing fast: up 6,062 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap19.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3
The first 48 hours of its last wipes
Wed 21 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 18:21 UTC7d ago
2
–
running
0
Thu 1 Oct, 21:19 UTCFW26d ago
2
halved by day 3
19.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is GTXGaming.co.uk - Rust Dedicated Server based in?
You'll find no region listed by GTXGaming.co.uk - Rust Dedicated Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.226.141.85:28665.
Is GTXGaming.co.uk - Rust Dedicated Server up, and how steady is its uptime?
You can join now: GTXGaming.co.uk - Rust Dedicated Server is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 89% of the time over the last 7 full days, 150 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is GTXGaming.co.uk - Rust Dedicated Server smooth to play on?
The average over the last 48 hours was 118 server fps, and it never went below 83. Up to 111,161 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,923 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is GTXGaming.co.uk - Rust Dedicated Server running?
You will find GTXGaming.co.uk - Rust Dedicated Server on Rust network protocol 2635 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does GTXGaming.co.uk - Rust Dedicated Server wipe, and how often?
GTXGaming.co.uk - Rust Dedicated Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 7 days 2 hours.
What happens on GTXGaming.co.uk - Rust Dedicated Server when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 24 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Population
What position does GTXGaming.co.uk - Rust Dedicated Server hold in the rankings?
In the top 30% of all ranked servers, GTXGaming.co.uk - Rust Dedicated Server sits at #6,568 for player hours over the last seven days.
What does the population on GTXGaming.co.uk - Rust Dedicated Server look like?
With 50 slots available, GTXGaming.co.uk - Rust Dedicated Server currently has 1 players. The seven-day average is 0 players, with a peak of 2.
Tags
What is meant by the tags on GTXGaming.co.uk - Rust Dedicated Server?
You'll see GTXGaming.co.uk - Rust Dedicated Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does GTXGaming.co.uk - Rust Dedicated Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include GTXGaming.co.uk - Rust Dedicated Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on GTXGaming.co.uk - Rust Dedicated Server?
You will find no gather rate in the name of GTXGaming.co.uk - Rust Dedicated Server. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
GTXGaming.co.uk - Rust Dedicated Server runs which map?
GTXGaming.co.uk - Rust Dedicated Server runs a game-generated procedural map at size 4,500, seed 15312. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join GTXGaming.co.uk - Rust Dedicated Server?
To connect, start Rust, press F1, and type client.connect 5.226.141.85:28665. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).