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Every Rust server graded on real, live numbers. 94,541 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 5.226.142.52:28310
Name of server

RustyWorld | Halloween Bases Showdown Event

RegisterPresentOnline
RegionEU
Address5.226.142.52:28310
Last checked10m ago
biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

52 out of 100, the average of 6 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,017top 31% · #1986 in EU
Last wipe13d agobiweekly schedule
Next wipe21hFri 30 Oct, 12:52 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #7,017 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 555 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:52 UTC, in 21h. Its biweekly schedule tag · low confidence

usual gap13.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  • 21hFri 30 Oct, 12:52 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 14d 21hFri 13 Nov, 12:52 UTC
  • 28d 21hFri 27 Nov, 12:52 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW
  • 42d 21hFri 11 Dec, 12:52 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC13d ago 3 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 2 halved by day 5 14.8 days 0
Fri 18 Sep, 07:22 UTC41d ago 3 halved by day 10 13.4 days 0
Thu 17 Sep, 17:45 UTC41d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
7 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
10 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 4 on average
0 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
5 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
EU · groups of 10+ · biweekly · 3 on average
3 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10
EU · groups of 8+ · biweekly · 2 on average
3 / 80

Quick answers

from the figures on this page

Server details

Where in the world is RustyWorld | Halloween Bases Showdown Event?

The EU tag on RustyWorld | Halloween Bases Showdown Event puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 5.226.142.52:28310.

Is RustyWorld | Halloween Bases Showdown Event up, and how steady is its uptime?

The server is up: RustyWorld | Halloween Bases Showdown Event is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Does RustyWorld | Halloween Bases Showdown Event perform well?

The average over the last 48 hours was 101 server fps, and it never went below 73. Up to 166,746 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,436 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is RustyWorld | Halloween Bases Showdown Event on?

You will find RustyWorld | Halloween Bases Showdown Event on Rust network protocol 2635 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does RustyWorld | Halloween Bases Showdown Event wipe its map?

The prediction follows its tag, because too few of RustyWorld | Halloween Bases Showdown Event's wipes are on record to confirm the schedule. Expect the next wipe on Friday 30 October at 12:52 UTC. The world it runs now was created 13 days 2 hours. A fortnightly wipe schedule appears in its tags.

What happens on RustyWorld | Halloween Bases Showdown Event when wipe day arrives?

Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 3 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 7.5.

Player numbers

What position does RustyWorld | Halloween Bases Showdown Event hold in the rankings?

Over the last seven days, RustyWorld | Halloween Bases Showdown Event has #7,017 for player hours, in the top 31% of all ranked servers and #1,986 in Europe.

What does the population on RustyWorld | Halloween Bases Showdown Event look like?

With 50 slots available, RustyWorld | Halloween Bases Showdown Event currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 1 players.

Tags

What is meant by the tags on RustyWorld | Halloween Bases Showdown Event?

You'll see RustyWorld | Halloween Bases Showdown Event tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show RustyWorld | Halloween Bases Showdown Event?

These Rust Server Score lists count RustyWorld | Halloween Bases Showdown Event among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which rules does RustyWorld | Halloween Bases Showdown Event enforce, and what are its settings?

The name of RustyWorld | Halloween Bases Showdown Event gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map RustyWorld | Halloween Bases Showdown Event uses?

A procedural map of size 5,000 and seed 13825, generated by the game, is what RustyWorld | Halloween Bases Showdown Event runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Getting in

How should you connect to RustyWorld | Halloween Bases Showdown Event?

To connect, start Rust, press F1, and type client.connect 5.226.142.52:28310. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://genesis2server.wixsite.com/rustyworld.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.