On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 1
Rank#14,305top 64%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,305 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for WE ARE ON RUSTY US MAIN, but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 5.240.76.252:28015.
Is WE ARE ON RUSTY US MAIN up, and how steady is its uptime?
You cannot join now: WE ARE ON RUSTY US MAIN is offline, last seen 6 days 6 hours ago. For the last 5 full days, it was up 0 of 120 hours, or 0% of the time. The first sighting by Rust Server Score was on 21 October 2026.
Which Rust version is WE ARE ON RUSTY US MAIN running?
Rust network protocol 2634 and build 167781 on Windows is what WE ARE ON RUSTY US MAIN runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does WE ARE ON RUSTY US MAIN wipe its map?
WE ARE ON RUSTY US MAIN has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 10 hours have passed since this world was made.
Player numbers
Where does WE ARE ON RUSTY US MAIN sit among Rust servers?
Over the last seven days, WE ARE ON RUSTY US MAIN has #14,305 for player hours, in the top 64% of all ranked servers.
What does the population on WE ARE ON RUSTY US MAIN look like?
It has been 6 days 6 hours since WE ARE ON RUSTY US MAIN was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do WE ARE ON RUSTY US MAIN's tags stand for?
You'll see WE ARE ON RUSTY US MAIN tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show WE ARE ON RUSTY US MAIN?
Rust Server Score lists that include WE ARE ON RUSTY US MAIN: Best community servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is WE ARE ON RUSTY US MAIN set up, and what rules does it keep?
The name of WE ARE ON RUSTY US MAIN gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map WE ARE ON RUSTY US MAIN uses?
The game generates a procedural map for WE ARE ON RUSTY US MAIN.
How to join
How do you get onto WE ARE ON RUSTY US MAIN?
Enter client.connect 5.240.76.252:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).