Working its way up from the back of the class: #15,903 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 733 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Tue 6 OctTue 6 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 20:58 UTC22d ago
0
–
running
0
Tue 6 Oct, 10:20 UTC22d ago
0
–
0.4 days
0
Mon 5 Oct, 21:44 UTC23d ago
1
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is AIRDROP [ 2X | EVENTS | KITS ] based in?
No region is published for AIRDROP [ 2X | EVENTS | KITS ]. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 5.249.161.101:28015.
Is AIRDROP [ 2X | EVENTS | KITS ] up, and how steady is its uptime?
The server is down: AIRDROP [ 2X | EVENTS | KITS ] is offline now, with the last sighting 21 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is AIRDROP [ 2X | EVENTS | KITS ] running?
You will find AIRDROP [ 2X | EVENTS | KITS ] on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does AIRDROP [ 2X | EVENTS | KITS ] wipe its map?
AIRDROP [ 2X | EVENTS | KITS ] wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 22 days 10 hours.
What happens on AIRDROP [ 2X | EVENTS | KITS ] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does AIRDROP [ 2X | EVENTS | KITS ] sit among Rust servers?
Over the last seven days, AIRDROP [ 2X | EVENTS | KITS ] has #15,903 for player hours, in the top 72% of all ranked servers. In the quad group, it ranks #629.
How many players does AIRDROP [ 2X | EVENTS | KITS ] usually have?
It has been 21 days 12 hours since AIRDROP [ 2X | EVENTS | KITS ] was last seen, and it is offline right now.
Tags and filters
What do AIRDROP [ 2X | EVENTS | KITS ]'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): 125 slots are available; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags AIRDROP [ 2X | EVENTS | KITS ] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does AIRDROP [ 2X | EVENTS | KITS ] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include AIRDROP [ 2X | EVENTS | KITS ]: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Server rules
How is AIRDROP [ 2X | EVENTS | KITS ] set up, and what rules does it keep?
The name of AIRDROP [ 2X | EVENTS | KITS ] points to a 2x gather rate. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
AIRDROP [ 2X | EVENTS | KITS ] runs which map?
The game generates the procedural map on AIRDROP [ 2X | EVENTS | KITS ] at size 4,250 with seed 866226637. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join AIRDROP [ 2X | EVENTS | KITS ]?
Enter client.connect 5.249.161.101:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/9zwNPPefbQ.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2634,^v,gmrust,cs166652,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max players125 slots are available.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).