On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#9,190top 41%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,190 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 20:15 UTC5d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rust And Relaxation (PvE No Decay)?
Rust And Relaxation (PvE No Decay) leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.39.17.9:25869 is the address to use.
How dependable is Rust And Relaxation (PvE No Decay), and is it online at the moment?
At this moment, Rust And Relaxation (PvE No Decay) is offline; the last time it was seen was 3 days 19 hours ago. It was up 37 of 120 hours over the last 5 full days, which is 31% of the time. The first sighting by Rust Server Score was on 23 October 2026.
Which Rust version is Rust And Relaxation (PvE No Decay) running?
The server Rust And Relaxation (PvE No Decay) is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Rust And Relaxation (PvE No Decay) wipe its map?
There are too few wipes on record for Rust And Relaxation (PvE No Decay) to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 21 hours.
What happens on Rust And Relaxation (PvE No Decay) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.
Population
Where does Rust And Relaxation (PvE No Decay) place in the wider field of Rust servers?
Over the last seven days, Rust And Relaxation (PvE No Decay) has #9,190 for player hours, in the top 41% of all ranked servers.
Is Rust And Relaxation (PvE No Decay) a busy server?
The last sighting of Rust And Relaxation (PvE No Decay) was 3 days 19 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on Rust And Relaxation (PvE No Decay)?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rust And Relaxation (PvE No Decay) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rust And Relaxation (PvE No Decay)?
These Rust Server Score lists count Rust And Relaxation (PvE No Decay) among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
How is Rust And Relaxation (PvE No Decay) set up, and what rules does it keep?
The name of Rust And Relaxation (PvE No Decay) gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rust And Relaxation (PvE No Decay)?
The game generates the procedural map on Rust And Relaxation (PvE No Decay) at size 3,700 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Rust And Relaxation (PvE No Decay)?
Enter client.connect 5.39.17.9:25869 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); population is the one to work on (F).