Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 359 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does IRAN | GOLD RUST | 5X | KIT | { BETA } sit?
You'll find no region listed by IRAN | GOLD RUST | 5X | KIT | { BETA }. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.57.32.50:28015.
Is IRAN | GOLD RUST | 5X | KIT | { BETA } up, and how steady is its uptime?
The server is down: IRAN | GOLD RUST | 5X | KIT | { BETA } is offline now, with the last sighting 38 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does IRAN | GOLD RUST | 5X | KIT | { BETA } sit?
The server IRAN | GOLD RUST | 5X | KIT | { BETA } is on Rust network protocol 2633 and build 163493 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does IRAN | GOLD RUST | 5X | KIT | { BETA } wipe its map?
The next wipe on IRAN | GOLD RUST | 5X | KIT | { BETA } is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 46 days 23 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does IRAN | GOLD RUST | 5X | KIT | { BETA } place in the wider field of Rust servers?
Over the last seven days, IRAN | GOLD RUST | 5X | KIT | { BETA } has #15,491 for player hours, in the top 69% of all ranked servers.
What does the population on IRAN | GOLD RUST | 5X | KIT | { BETA } look like?
The last sighting of IRAN | GOLD RUST | 5X | KIT | { BETA } was 38 days 13 hours ago, and it is offline right now.
Tags
How should you read the tags on IRAN | GOLD RUST | 5X | KIT | { BETA }?
The game's browser takes its cue from the tags IRAN | GOLD RUST | 5X | KIT | { BETA } has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does IRAN | GOLD RUST | 5X | KIT | { BETA } appear in the Rust Server Score lists and filters?
These Rust Server Score lists count IRAN | GOLD RUST | 5X | KIT | { BETA } among them: 5x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Rules and settings
What settings and rules apply on IRAN | GOLD RUST | 5X | KIT | { BETA }?
IRAN | GOLD RUST | 5X | KIT | { BETA } sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
IRAN | GOLD RUST | 5X | KIT | { BETA } runs a game-generated procedural map at size 3,000, seed 690833015. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join IRAN | GOLD RUST | 5X | KIT | { BETA }?
Enter client.connect 5.57.32.50:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^m,^v,gmvanilla,cs163493,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163493
BuildBuild number: 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).