Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,737 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
12d 15hWed 11 Nov, 04:37 UTC
26d 15hWed 25 Nov, 04:37 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
40d 15hWed 9 Dec, 04:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 04:37 UTC15d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
No region is published for RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13. Rust Server Score takes the server's word for its location and does not trace the hardware. 50.127.26.237:28015 is the address to use.
How dependable is RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13, and is it online at the moment?
At this moment, RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 is offline; the last time it was seen was 9 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 3 October 2026.
On what Rust version does RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 sit?
Rust network protocol 2634 and build 167781 on Windows is what RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 reset?
The prediction follows its tag, because too few of RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13's wipes are on record to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 15 days 8 hours. A fortnightly wipe schedule appears in its tags.
What happens on RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 hold in the rankings?
Over the last seven days, RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 has #15,338 for player hours, in the top 70% of all ranked servers.
What does the population on RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 look like?
RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 is offline at the moment; the last time it was seen was 9 days 8 hours ago.
Tags
How should you read the tags on RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
You'll see RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod) in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
These Rust Server Score lists count RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 among them: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
Nothing in the name of RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
Enter client.connect 50.127.26.237:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).