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Every Rust server graded on real, live numbers. 104,326 players on the roll · 11,886 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 50.33.245.148:28015
Name of server

DayZ Apocalypse Duo - No Jungle

RegisterAbsentOffline
Region–
Address50.33.245.148:28015
Last checked3d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 4 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 2/ 10 20% full
7-day average1peak 2
Rank#9,541top 43%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 9/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 57/ 100 Working its way up from the back of the class: #9,541 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 63/ 100 Moving up: up 2,501 places this week.

A term to build on. Strongest in momentum (C); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:46 UTC3d ago 2 – running 1
Thu 22 Oct, 00:58 UTC7d ago 2 halved by day 1 3.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Server facts

Where in the world is DayZ Apocalypse Duo - No Jungle?

You'll find no region listed by DayZ Apocalypse Duo - No Jungle. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 50.33.245.148:28015.

How reliable is DayZ Apocalypse Duo - No Jungle, and is it up?

The server is down: DayZ Apocalypse Duo - No Jungle is offline now, with the last sighting 3 days 20 hours ago. It was up 6 of 168 hours over the last 7 full days, which is 4% of the time. It was first seen by Rust Server Score on 21 October 2026.

Which Rust version is DayZ Apocalypse Duo - No Jungle running?

The server DayZ Apocalypse Duo - No Jungle is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does DayZ Apocalypse Duo - No Jungle reset?

The record holds too few of DayZ Apocalypse Duo - No Jungle's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 3 days 22 hours.

What happens on DayZ Apocalypse Duo - No Jungle when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player numbers

What position does DayZ Apocalypse Duo - No Jungle hold in the rankings?

Over the last seven days, DayZ Apocalypse Duo - No Jungle has #9,541 for player hours, in the top 43% of all ranked servers.

How many players does DayZ Apocalypse Duo - No Jungle usually have?

The last sighting of DayZ Apocalypse Duo - No Jungle was 3 days 20 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 2.

Lists and filters

What do DayZ Apocalypse Duo - No Jungle's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags DayZ Apocalypse Duo - No Jungle publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show DayZ Apocalypse Duo - No Jungle?

Rust Server Score lists that include DayZ Apocalypse Duo - No Jungle: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does DayZ Apocalypse Duo - No Jungle enforce, and what are its settings?

Nothing in the name of DayZ Apocalypse Duo - No Jungle states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

DayZ Apocalypse Duo - No Jungle runs which map?

A procedural map, generated by the game, is what DayZ Apocalypse Duo - No Jungle runs.

Getting in

What is the way to join DayZ Apocalypse Duo - No Jungle?

Enter client.connect 50.33.245.148:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.