On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 3
Rank#3,576top 16% · #592 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,576 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 126 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 915 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
···F···
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 7
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
14d 7hThu 12 Nov, 18:08 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
42d 7hThu 10 Dec, 18:08 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:08 UTC13d ago
4
–
running
1
Thu 1 Oct, 18:09 UTCFW27d ago
4
✓ held half
14 days
1
Thu 17 Sep, 18:08 UTC41d ago
4
halved by day 7
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] sit?
In North America, according to its own listing, sits [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4], with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 50.72.57.40:28010.
Is [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] up, and how steady is its uptime?
The server is up: [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] is online now. The uptime it reports puts the last restart at about 11 hours ago. It was up 93% of the time over the last 7 full days, 157 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] perform well?
It averaged 126 server fps over the last 48 hours, with a low of 106. At its peak, it held 73,459 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,115 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] on?
You will find [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] reset?
Wipes come every 4 weeks on Thursday at 18:08 UTC on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 16 hours. Its tags give a wipe schedule of every two weeks.
What happens on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] when wipe day arrives?
Recent wipes have peaked at 4 players on average. 47 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.
Population
What position does [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] hold in the rankings?
In North America, [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] is #592, and overall it is #3,576 on player hours over the last seven days, in the top 16% of all ranked servers.
Is [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] a busy server?
Right now, 0 players are on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4], which has 100 slots. It peaked at 3 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.
Lists and filters
What do [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]'s tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?
Rust Server Score lists that include [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
How is [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] set up, and what rules does it keep?
You will find no gather rate in the name of [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] runs which map?
The game generates the procedural map on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] at size 3,600 with seed 1387428532. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?
Enter client.connect 50.72.57.40:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).