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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 50.99.7.47:28025
Name of server

Hazard's Island | Biweekly

RegisterPresentOnline
RegionNA
Address50.99.7.47:28025
Last checked2h ago
biweekly wipes vanillaoxidepremium
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 5 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,351top 65% · #1460 in NA
Last wipe13d agobiweekly schedule
Next wipe22hThu 29 Oct, 18:11 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,351 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 486 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 22h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 22hThu 29 Oct, 18:11 UTC
  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 14d 22hThu 12 Nov, 18:11 UTC
  • 28d 22hThu 26 Nov, 18:11 UTC
  • 35d 23hThu 3 Dec, 19:00 UTCFW
  • 42d 22hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 0 – running 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 103 on average
35 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 73 on average
16 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 44 on average
10 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
29 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 30 on average
17 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 29 on average
4 / 100

Quick answers

from the figures on this page

About the server

Where in the world is Hazard's Island | Biweekly?

You'll see Hazard's Island | Biweekly listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 50.99.7.47:28025 is the address to use.

How reliable is Hazard's Island | Biweekly, and is it up?

You can join now: Hazard's Island | Biweekly is online. About 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 30 September 2026.

Is Hazard's Island | Biweekly smooth to play on?

It averaged 60 server fps over the last 48 hours, with a low of 59. Up to 80,520 entities were in the world, covering buildings, deployables and the rest. Up to 2,259 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Hazard's Island | Biweekly running?

Rust network protocol 2635 and build 168909 on Linux is what Hazard's Island | Biweekly runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Hazard's Island | Biweekly wipe its map?

Its tag sets the prediction, as the record holds too few of Hazard's Island | Biweekly's wipes to confirm its schedule. Thursday 29 October at 18:11 UTC is the date set for its next wipe. It has been running its current world for 13 days 1 hours. Its tags give a wipe schedule of every two weeks.

What happens on Hazard's Island | Biweekly when wipe day arrives?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Hazard's Island | Biweekly place in the wider field of Rust servers?

Over the last seven days, Hazard's Island | Biweekly has #14,351 for player hours, in the top 65% of all ranked servers and #1,460 in North America.

Is Hazard's Island | Biweekly a busy server?

Right now, 0 players are on Hazard's Island | Biweekly, which has 50 slots. It peaked at 1 and averaged 0 players over the last seven days.

Tags

How should you read the tags on Hazard's Island | Biweekly?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): You will find it under North America in the browser are the tags Hazard's Island | Biweekly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Hazard's Island | Biweekly?

These Rust Server Score lists count Hazard's Island | Biweekly among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

What settings and rules apply on Hazard's Island | Biweekly?

Nothing in the name of Hazard's Island | Biweekly states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.

Hazard's Island | Biweekly runs which map?

A procedural map of size 3,800 and seed 1151947884, generated by the game, is what Hazard's Island | Biweekly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to Hazard's Island | Biweekly?

To connect, start Rust, press F1, and type client.connect 50.99.7.47:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. You can find its website at https://canadiangameforces.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.