Working its way up from the back of the class: #15,976 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,270 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sun 4 OctTue 29 SepSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 17:31 UTC24d ago
1
–
running
0
Tue 29 Sep, 04:47 UTC30d ago
2
–
5.5 days
3
Sun 27 Sep, 16:28 UTC32d ago
3
–
1.5 days
0
Sat 26 Sep, 06:49 UTC33d ago
3
–
1.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ based in?
gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.161.126.210:28980.
How reliable is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, and is it up?
The server is down: gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is offline now, with the last sighting 24 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 26 September 2026, Rust Server Score saw it for the first time.
Which Rust version is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ running?
The server gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is on Rust network protocol 2634 and build 166652 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ reset?
gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 19 hours have passed since this world was made.
What should you expect from wipe day on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
The average peak on its recent wipes was 2 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ hold in the rankings?
In the top 71% of all ranked servers, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ sits at #15,976 for player hours over the last seven days.
How many players does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ usually have?
It has been 24 days 17 hours since gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts100 (Group limit): A team can hold 100 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
These Rust Server Score lists count gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ set up, and what rules does it keep?
Nothing in the name of gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ states a gather rate. A group here can reach 100 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Getting in
How do you get onto gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
Enter client.connect 51.161.126.210:28980 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts100
Group limitA team can hold 100 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.