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Every Rust server graded on real, live numbers. 90,018 players on the roll · 11,844 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.145.173:24068
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address51.161.145.173:24068
Last checked9d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

21 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,345top 70%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,345 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 34/ 100 Lost ground: down 4,844 places this week. A strong wipe could turn it round.

A term to build on. Strongest in momentum (F); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctTue 13 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:14 UTC13d ago 1 – running 0
Tue 13 Oct, 08:15 UTC16d ago 1 halved by day 2 3.2 days 0
Sun 4 Oct, 00:56 UTC25d ago 2 halved by day 3 9.3 days 0
Wed 30 Sep, 09:19 UTC29d ago 2 halved by day 2 3.7 days 2
Sat 26 Sep, 05:42 UTC33d ago 3 halved by day 2 4.2 days 0
Fri 25 Sep, 13:11 UTC34d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
107 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
114 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Server facts

In what location does A Shockbyte Rust Server sit?

A Shockbyte Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.161.145.173:24068 is the address to use.

How reliable is A Shockbyte Rust Server, and is it up?

At this moment, A Shockbyte Rust Server is offline; the last time it was seen was 9 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 22 September 2026.

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 13 days 6 hours have passed since this world was made.

What should you expect from wipe day on A Shockbyte Rust Server?

Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 2.

Population

Where does A Shockbyte Rust Server sit among Rust servers?

Over the last seven days, A Shockbyte Rust Server has #15,345 for player hours, in the top 70% of all ranked servers.

Is A Shockbyte Rust Server a busy server?

It has been 9 days 15 hours since A Shockbyte Rust Server was last seen, and it is offline right now.

Tags

What do A Shockbyte Rust Server's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show A Shockbyte Rust Server?

Rust Server Score lists that include A Shockbyte Rust Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

A Shockbyte Rust Server runs which map?

A Shockbyte Rust Server runs a game-generated procedural map at size 3,000, seed 1509. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

How to join

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 51.161.145.173:24068. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players The server holds 10 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.