On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 13
Rank#4,275top 19% · #107 in OC
Last wipe6d agoweekly schedule
Next wipe21hFri 30 Oct, 11:47 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,275 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 9,628 places this week.
A fair term, with more to come.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 50% in OC, and #310 of the trio servers (top 50%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 11:47 UTC, in 21h.
Its weekly schedule tag · low confidence
usual gap2.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 2
Coming wipes
21hFri 30 Oct, 11:47 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
7d 21hFri 6 Nov, 11:47 UTC
14d 21hFri 13 Nov, 11:47 UTC
21d 21hFri 20 Nov, 11:47 UTC
28d 21hFri 27 Nov, 11:47 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
35d 21hFri 4 Dec, 11:47 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 13, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 11:47 UTC6d ago
13
–
running
0
Fri 16 Oct, 09:30 UTC13d ago
1
✓ held half
7.1 days
0
Fri 9 Oct, 09:43 UTC20d ago
11
halved by day 1
7 days
2
Sun 4 Oct, 07:22 UTC25d ago
5
halved by day 3
5.1 days
0
Fri 2 Oct, 02:01 UTC27d ago
5
✓ held half
2.2 days
0
Thu 1 Oct, 13:05 UTC28d ago
5
–
0.5 days
2
Thu 1 Oct, 05:58 UTC28d ago
5
–
0.3 days
0
Wed 30 Sep, 07:23 UTC29d ago
4
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AU] VENT ONE GRID 3x (Solo/Duo/Trio)?
You'll see [AU] VENT ONE GRID 3x (Solo/Duo/Trio) listed in Oceania, tagged OC. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 51.161.174.209:28010.
Is [AU] VENT ONE GRID 3x (Solo/Duo/Trio) up, and how steady is its uptime?
Right now, [AU] VENT ONE GRID 3x (Solo/Duo/Trio) is online. According to its reported uptime, the last restart was about 6 days ago. It was up 79% of the time over the last 7 full days, 132 of 168 hours. It was first seen by Rust Server Score on 30 September 2026.
Does [AU] VENT ONE GRID 3x (Solo/Duo/Trio) perform well?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 9,059 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,782 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [AU] VENT ONE GRID 3x (Solo/Duo/Trio) running?
You will find [AU] VENT ONE GRID 3x (Solo/Duo/Trio) on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [AU] VENT ONE GRID 3x (Solo/Duo/Trio) wipe, and how often?
Too few wipes on [AU] VENT ONE GRID 3x (Solo/Duo/Trio) are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 11:47 UTC is the date set for its next wipe. 6 days 2 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on [AU] VENT ONE GRID 3x (Solo/Duo/Trio) when wipe day arrives?
The average peak on its recent wipes was 8 players. 25 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
Where does [AU] VENT ONE GRID 3x (Solo/Duo/Trio) place in the wider field of Rust servers?
Over the last seven days, [AU] VENT ONE GRID 3x (Solo/Duo/Trio) has #4,275 for player hours, in the top 19% of all ranked servers and #107 in Oceania. It comes #310 among servers in the trio group.
How many players does [AU] VENT ONE GRID 3x (Solo/Duo/Trio) usually have?
With 50 slots available, [AU] VENT ONE GRID 3x (Solo/Duo/Trio) currently has 0 players. The seven-day average is 0 players, with a peak of 13. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 0 players.
Lists and filters
What do [AU] VENT ONE GRID 3x (Solo/Duo/Trio)'s tags stand for?
The game's browser takes its cue from the tags [AU] VENT ONE GRID 3x (Solo/Duo/Trio) has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): You will find it under Oceania in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AU] VENT ONE GRID 3x (Solo/Duo/Trio)?
Rust Server Score lists that include [AU] VENT ONE GRID 3x (Solo/Duo/Trio): 3x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Rules and settings
How is [AU] VENT ONE GRID 3x (Solo/Duo/Trio) set up, and what rules does it keep?
[AU] VENT ONE GRID 3x (Solo/Duo/Trio) sets gather at 3x, as its name suggests. You can have up to 3 players in a group (trio). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
[AU] VENT ONE GRID 3x (Solo/Duo/Trio) runs which map?
A procedural map of size 1,350 and seed 1337, generated by the game, is what [AU] VENT ONE GRID 3x (Solo/Duo/Trio) runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
How do you get onto [AU] VENT ONE GRID 3x (Solo/Duo/Trio)?
Enter client.connect 51.161.174.209:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/Te6kYrFhyq.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).