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Every Rust server graded on real, live numbers. 46,574 players on the roll · 11,675 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 51.161.194.82:26935
Name of server

Rose's Server

RegisterAbsentOffline
Region–
Address51.161.194.82:26935
Last checked4d ago
moddedcarbon
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 4 subjects

On the class lists: B− (74), with population over 48 hours and no performance mark.

Players now 2/ 12 17% full
7-day average1peak 2
Rank#7,153top 32%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 8/ 100 A quiet classroom so far: 1 of 12 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,153 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 55/ 100 Moving up: up 687 places this week.

A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:01 UTC11d ago 2 – running 1
Sun 11 Oct, 08:50 UTC18d ago 3 – 6.9 days 2
Sat 3 Oct, 05:32 UTC26d ago 3 held half 8.1 days 1
Wed 30 Sep, 01:22 UTC30d ago 1 – 3.2 days 2
Tue 29 Sep, 10:41 UTC30d ago 3 – 0.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
119 / 200

Quick answers

from the figures on this page

Server facts

Which region is Rose's Server based in?

No region is published for Rose's Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.161.194.82:26935.

How reliable is Rose's Server, and is it up?

You cannot join now: Rose's Server is offline, last seen 4 days 18 hours ago. It was up 10% of the time over the last 7 full days, 17 of 168 hours. It was first seen by Rust Server Score on 29 September 2026.

On what Rust version does Rose's Server sit?

Rust network protocol 2635 and build 168909 on Linux is what Rose's Server runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Rose's Server reset?

No next wipe can be predicted for Rose's Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 11 days 20 hours.

What should you expect from wipe day on Rose's Server?

Across its recent wipes, the busiest moments averaged 3 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

Where does Rose's Server place in the wider field of Rust servers?

Over the last seven days, Rose's Server has #7,153 for player hours, in the top 32% of all ranked servers.

How many players does Rose's Server usually have?

Rose's Server is offline at the moment; the last time it was seen was 4 days 18 hours ago. Averaging 1 players over seven days, it peaked at 2.

Tags

What is meant by the tags on Rose's Server?

The game's browser takes its cue from the tags Rose's Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp12 (Max players): Its slot count is 12; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Rose's Server?

Rust Server Score lists that include Rose's Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

What settings and rules apply on Rose's Server?

Nothing in the name of Rose's Server states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Rose's Server?

Rose's Server runs a game-generated procedural map at size 3,000, seed 847263951. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to Rose's Server?

To connect, start Rust, press F1, and type client.connect 51.161.194.82:26935. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp12
Max players Its slot count is 12.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.