Working its way up from the back of the class: #16,006 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 11,754 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #636 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 12:48 UTC, in 2d 6h.
Its biweekly schedule tag · low confidence
wipe-day peak2players, last three wipes
Coming wipes
2d 6hSat 31 Oct, 12:48 UTC
7d 12hThu 5 Nov, 19:00 UTCFW
16d 6hSat 14 Nov, 12:48 UTC
30d 6hSat 28 Nov, 12:48 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
44d 6hSat 12 Dec, 12:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 19 Sep, 12:48 UTC39d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AU] Duskfall | Softcore | Biweekly?
The name of [AU] Duskfall | Softcore | Biweekly points to Oceania, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 51.161.194.88:28015.
Is [AU] Duskfall | Softcore | Biweekly up, and how steady is its uptime?
You cannot join now: [AU] Duskfall | Softcore | Biweekly is offline, last seen 27 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is [AU] Duskfall | Softcore | Biweekly on?
The server [AU] Duskfall | Softcore | Biweekly is on Rust network protocol 2633 and build 164530 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [AU] Duskfall | Softcore | Biweekly reset?
Its tag sets the prediction, as the record holds too few of [AU] Duskfall | Softcore | Biweekly's wipes to confirm its schedule. It is due to wipe next on Saturday 31 October at 12:48 UTC. The world it runs now was created 39 days 17 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on [AU] Duskfall | Softcore | Biweekly?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 8 hours after it began.
Population
Where does [AU] Duskfall | Softcore | Biweekly place in the wider field of Rust servers?
Over the last seven days, [AU] Duskfall | Softcore | Biweekly has #16,006 for player hours, in the top 69% of all ranked servers. In the quad group, it ranks #636.
Is [AU] Duskfall | Softcore | Biweekly a busy server?
The last sighting of [AU] Duskfall | Softcore | Biweekly was 27 days 7 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [AU] Duskfall | Softcore | Biweekly?
The game's browser takes its cue from the tags [AU] Duskfall | Softcore | Biweekly has set: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [AU] Duskfall | Softcore | Biweekly?
Rust Server Score lists that include [AU] Duskfall | Softcore | Biweekly: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on [AU] Duskfall | Softcore | Biweekly?
The name of [AU] Duskfall | Softcore | Biweekly gives no gather rate. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [AU] Duskfall | Softcore | Biweekly uses?
The game generates the procedural map on [AU] Duskfall | Softcore | Biweekly at size 4,500 with seed 734127336. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [AU] Duskfall | Softcore | Biweekly?
To connect, start Rust, press F1, and type client.connect 51.161.194.88:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/3BTKRKcGT.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).