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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 51.161.199.178:25596
Name of server

[AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta

RegisterAbsentOffline
Region–
Address51.161.199.178:25596
Last checked7d ago
10x moddedoxide
Launch Rust and join
Overall grade

Not there yet

21 out of 100, the average of 3 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 250 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 5,776 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:22 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 68 on average
35 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
0 / 100
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
OC · groups of 40+ · 5x · weekly · 3 on average
2 / 100
AU Satans Killzone 5x PvP/PvE | Skill Tree |
OC · groups of 8+ · 5x · monthly · 1 on average
2 / 125
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
1 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
25 / 75

Quick answers

from the figures on this page

Server details

Where in the world is [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

No region tag appears for [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta, but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.161.199.178:25596 is the address to use.

How reliable is [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta, and is it up?

You cannot join now: [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta is offline, last seen 7 days 8 hours ago. For the last 7 full days, it was up 13 of 168 hours, or 8% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta running?

The server [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta wipe, and how often?

There are too few wipes on record for [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 25 days 7 hours.

What happens on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 9 hours into the latest wipe.

Population

Where does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta place in the wider field of Rust servers?

In the top 69% of all ranked servers, [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta sits at #15,423 for player hours over the last seven days.

How many players does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta usually have?

The last sighting of [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta was 7 days 8 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.

Lists and filters

What is meant by the tags on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

You'll see [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta tagged with gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

Rust Server Score lists that include [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta: 10x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Rules and settings

How is [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta set up, and what rules does it keep?

The name of [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta points to a 10x gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta uses?

The game generates the procedural map on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta at size 3,500 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How should you connect to [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

Enter client.connect 51.161.199.178:25596 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players The server holds 250 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.