On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 2
Rank#5,706top 26% · #129 in OC
Last wipe1h agoweekly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,706 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
19/ 100
F
Needs to work on its frame rate: 11 server fps on average.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 544 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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···FW··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held75%else halves by day 4
Coming wipes
6d 12hThu 5 Nov, 19:00 UTCFW
6d 22hFri 6 Nov, 04:58 UTC
13d 22hFri 13 Nov, 04:58 UTC
20d 22hFri 20 Nov, 04:58 UTC
27d 22hFri 27 Nov, 04:58 UTC
34d 12hThu 3 Dec, 19:00 UTCFW
34d 22hFri 4 Dec, 04:58 UTC
41d 22hFri 11 Dec, 04:58 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 30 Oct, 04:58 UTC1h ago
–
–
running
0
Fri 23 Oct, 04:08 UTC7d ago
2
–
–
0
Fri 16 Oct, 05:12 UTC14d ago
2
✓ held half
7 days
1
Fri 9 Oct, 06:09 UTC21d ago
2
✓ held half
7 days
2
Fri 2 Oct, 06:38 UTC27d ago
1
halved by day 4
7 days
0
Thu 1 Oct, 18:12 UTCFW28d ago
1
–
0.5 days
0
Fri 25 Sep, 06:15 UTC35d ago
1
halved by day 3
6.5 days
0
Fri 18 Sep, 05:39 UTC42d ago
1
halved by day 1
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
In Oceania, according to its own listing, sits [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop], with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.161.216.38:28000 is the address to use.
How dependable is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop], and is it online at the moment?
At this moment, [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] is offline; the last time it was seen was 1 hours ago. About 2 days 17 hours ago, it restarted, based on the uptime it reports. It was up 98% of the time over the last 7 full days, 165 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] run?
It averaged 11 server fps over the last 48 hours, with a low of 5. Up to 183,137 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 7,462 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] running?
Rust network protocol 2635 and build 168909 on Linux is what [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] reset?
Its wipe pattern: [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] wipes every Friday at 04:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 1 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 32 hours after it began. Above half the peak until the next wipe: that was the pattern in 75% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
Where does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] sit among Rust servers?
Over the last seven days, [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] has #5,706 for player hours, in the top 26% of all ranked servers and #129 in Oceania.
Is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] a busy server?
It has been 1 hours since [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] was last seen, and it is offline right now. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): Its slot count is 150; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): In the server browser it appears under Oceania are the tags [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
These Rust Server Score lists count [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] among them: 10x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
Server rules
What settings and rules apply on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
The name of [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] points to a 10x gather rate. The limit for a group is 10 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs a game-generated procedural map at size 4,000, seed 1424592647. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Loot++|PVP+ | FPS+.
Connecting
How should you connect to [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
To connect, start Rust, press F1, and type client.connect 51.161.216.38:28000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.scavengershaven.net.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersIts slot count is 150.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).