On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#12,949top 58%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
42/ 100
F
Working its way up from the back of the class: #12,949 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
79/ 100
B
Mostly smooth: 47 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 2,224 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 15:29 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Magic Themes Example server sit?
No region is published for Magic Themes Example server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.161.8.35:28001.
Is Magic Themes Example server up, and how steady is its uptime?
Right now, Magic Themes Example server is online. The uptime it reports puts the last restart at about 3 days 12 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Magic Themes Example server smooth to play on?
It averaged 47 server fps over the last 48 hours, with a low of 37. Up to 77,857 entities were in the world, covering buildings, deployables and the rest. Up to 3,680 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Magic Themes Example server running?
Rust network protocol 2635 and build 168909 on Linux is what Magic Themes Example server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Magic Themes Example server reset?
The record holds too few of Magic Themes Example server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 15 hours have passed since this world was made.
What happens on Magic Themes Example server when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 5 hours after it began.
Player count
Where does Magic Themes Example server sit among Rust servers?
Over the last seven days, Magic Themes Example server has #12,949 for player hours, in the top 58% of all ranked servers.
Is Magic Themes Example server a busy server?
Magic Themes Example server is showing 0 players right now, with 40 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What do Magic Themes Example server's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Magic Themes Example server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Magic Themes Example server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Magic Themes Example server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
How is Magic Themes Example server set up, and what rules does it keep?
Nothing in the name of Magic Themes Example server states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Magic Themes Example server runs which map?
The game generates the procedural map on Magic Themes Example server at size 3,700 with seed 1277841047. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Magic Themes Example server?
Enter client.connect 51.161.8.35:28001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).