On the class lists: F (33), with population over 48 hours and no performance mark.
Players now0/ 50% full
7-day average0peak 1
Rank#10,483top 47%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,483 on player hours.
Uptimehours on the list, last 48
83/ 100
B+
Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 4,431 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap4.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Thu 8 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 19:22 UTC21d ago
2
–
running
1
Sun 4 Oct, 09:36 UTC25d ago
2
halved by day 2
4.4 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
ascendrust leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.195.106.42:25617.
Is ascendrust up, and how steady is its uptime?
At this moment, ascendrust is offline; the last time it was seen was 7 hours ago. According to its reported uptime, the last restart was about 5 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 3 October 2026, Rust Server Score saw it for the first time.
Is ascendrust smooth to play on?
It never fell below 44 server fps in the last 48 hours, averaging 60. At its peak, it held 85,196 entities, including buildings, deployables and all else in the world. At its highest, it used 2,907 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is ascendrust running?
Rust network protocol 2635 and build 168909 on Linux is what ascendrust runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does ascendrust wipe its map?
The record holds too few of ascendrust's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 3 hours have passed since this world was made.
What should you expect from wipe day on ascendrust?
The average peak on its recent wipes was 2 players. 19 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
What position does ascendrust hold in the rankings?
In the top 47% of all ranked servers, ascendrust sits at #10,483 for player hours over the last seven days.
Is ascendrust a busy server?
ascendrust is offline at the moment; the last time it was seen was 7 hours ago. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What is meant by the tags on ascendrust?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Its slot count is 5; ts32 (Group limit): Teams cap out at 32; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags ascendrust publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature ascendrust?
Rust Server Score lists that include ascendrust: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is ascendrust set up, and what rules does it keep?
Nothing in the name of ascendrust states a gather rate. A group here can reach 32 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
ascendrust runs which map?
ascendrust runs a game-generated procedural map at size 4,000, seed 19427. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to ascendrust?
Enter client.connect 51.195.106.42:25617 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp5
Max playersIts slot count is 5.
ts32
Group limitTeams cap out at 32.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).