On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 5
Rank#5,328top 24%
Last wipe27d agono schedule published
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,328 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 502 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:54 UTCFW27d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 4Netplayers Rust Server c le mi c le rara sit?
You'll find no region listed by 4Netplayers Rust Server c le mi c le rara. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.210.99.80:21700 is the address to use.
How dependable is 4Netplayers Rust Server c le mi c le rara, and is it online at the moment?
Right now, 4Netplayers Rust Server c le mi c le rara is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 14 September 2026.
Is 4Netplayers Rust Server c le mi c le rara smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 26. Buildings, deployables and everything else in the world added up to as many as 91,799 entities. At its highest, it used 2,519 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does 4Netplayers Rust Server c le mi c le rara sit?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server c le mi c le rara runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does 4Netplayers Rust Server c le mi c le rara wipe its map?
Once a month, 4Netplayers Rust Server c le mi c le rara wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days.
What should you expect from wipe day on 4Netplayers Rust Server c le mi c le rara?
Recent wipes have peaked at 5 players on average. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does 4Netplayers Rust Server c le mi c le rara sit among Rust servers?
In the top 24% of all ranked servers, 4Netplayers Rust Server c le mi c le rara sits at #5,328 for player hours over the last seven days.
How many players does 4Netplayers Rust Server c le mi c le rara usually have?
Right now, 0 players are on 4Netplayers Rust Server c le mi c le rara, which has 10 slots. Averaging 0 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 21:00 UTC, with an average of 2 players.
Tags and filters
What is meant by the tags on 4Netplayers Rust Server c le mi c le rara?
The game's browser takes its cue from the tags 4Netplayers Rust Server c le mi c le rara has set: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show 4Netplayers Rust Server c le mi c le rara?
Rust Server Score lists that include 4Netplayers Rust Server c le mi c le rara: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does 4Netplayers Rust Server c le mi c le rara enforce, and what are its settings?
The name of 4Netplayers Rust Server c le mi c le rara gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
4Netplayers Rust Server c le mi c le rara runs which map?
The game generates the procedural map on 4Netplayers Rust Server c le mi c le rara at size 4,000 with seed 1234567890. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join 4Netplayers Rust Server c le mi c le rara?
To connect, start Rust, press F1, and type client.connect 51.210.99.80:21700. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).