Working its way up from the back of the class: #15,482 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 121 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
11d 16hTue 10 Nov, 15:40 UTC
25d 16hTue 24 Nov, 15:40 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
39d 16hTue 8 Dec, 15:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 15 Sep, 15:40 UTC44d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Sanguine Rust | Starter Island | PVE?
In North America, according to its own listing, sits Sanguine Rust | Starter Island | PVE, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 51.222.254.177:28000.
Is Sanguine Rust | Starter Island | PVE up, and how steady is its uptime?
At this moment, Sanguine Rust | Starter Island | PVE is offline; the last time it was seen was 38 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Sanguine Rust | Starter Island | PVE sit?
The server Sanguine Rust | Starter Island | PVE is on Rust network protocol 2633 and build 164323 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Sanguine Rust | Starter Island | PVE reset?
Too few wipes on Sanguine Rust | Starter Island | PVE are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 44 days 7 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Sanguine Rust | Starter Island | PVE?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does Sanguine Rust | Starter Island | PVE sit among Rust servers?
Over the last seven days, Sanguine Rust | Starter Island | PVE has #15,482 for player hours, in the top 67% of all ranked servers and #1,567 in North America.
Is Sanguine Rust | Starter Island | PVE a busy server?
It has been 38 days 5 hours since Sanguine Rust | Starter Island | PVE was last seen, and it is offline right now.
Lists and filters
How should you read the tags on Sanguine Rust | Starter Island | PVE?
The game's browser takes its cue from the tags Sanguine Rust | Starter Island | PVE has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts16 (Group limit): A team can hold 16 players at most; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164323 (Build): This runs on build 164323; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America; ^x (Unknown flag): Facepunch does not document this flag. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Sanguine Rust | Starter Island | PVE?
These Rust Server Score lists count Sanguine Rust | Starter Island | PVE among them: Rust servers for beginners, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
Which rules does Sanguine Rust | Starter Island | PVE enforce, and what are its settings?
You will find no gather rate in the name of Sanguine Rust | Starter Island | PVE. A group here can reach 16 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Sanguine Rust | Starter Island | PVE?
Sanguine Rust | Starter Island | PVE runs a game-generated procedural map at size 1,000, seed 123456. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join Sanguine Rust | Starter Island | PVE?
To connect, start Rust, press F1, and type client.connect 51.222.254.177:28000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://sanguinerust.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^z,^y,^b,NA,^p,gmrust,cs164323,^x,ts16
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts16
Group limitA team can hold 16 players at most.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164323
BuildThis runs on build 164323.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Other
^x
Unknown flagFacepunch does not document this flag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).