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Every Rust server graded on real, live numbers. 88,321 players on the roll · 11,824 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.222.255.150:28015
Name of server

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

RegisterAbsentOffline
Region–
Address51.222.255.150:28015
Last checked42d ago
moddedcarbon
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 60 0% full
7-day average0peak –
Rank#15,512no region published
Last wipe81d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
60 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
113 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
344 / 350

Quick answers

from the figures on this page

Server details

In what location does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly sit?

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.222.255.150:28015 is the address to use.

How reliable is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, and is it up?

You cannot join now: [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline, last seen 42 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly on?

Rust network protocol 2632 and build 162434 on Linux is what [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly wipe its map?

The record holds too few of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 81 days have passed since this world was made.

Population

Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly sit among Rust servers?

Over the last seven days, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly has #15,512 for player hours, in the top – of all ranked servers.

Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly a busy server?

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline at the moment; the last time it was seen was 42 days 20 hours ago.

Lists and filters

How should you read the tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): Join only if your game runs protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

How is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly set up, and what rules does it keep?

The name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs which map?

The game generates a procedural map for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly.

Connecting

What is the way to join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

To connect, start Rust, press F1, and type client.connect 51.222.255.150:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players 60 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2632
Protocol Join only if your game runs protocol 2632.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.