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Every Rust server graded on real, live numbers. 66,169 players on the roll · 11,766 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.253.156.60:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address51.253.156.60:28015
Last checked5d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

20 out of 100, the average of 2 subjects

On the class lists: F (35), with population over 48 hours and no performance mark.

Players now 1/ 4 25% full
7-day average0peak 1
Rank#14,526top 65%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,526 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Name of Server as Shown on the Client Server List sit?

Name of Server as Shown on the Client Server List leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.253.156.60:28015.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 5 days 14 hours ago. For the last 5 full days, it was up 0 of 120 hours, or 0% of the time. It was first seen by Rust Server Score on 23 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Name of Server as Shown on the Client Server List reset?

Name of Server as Shown on the Client Server List has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 6 days 13 hours have passed since this world was made.

Player numbers

What position does Name of Server as Shown on the Client Server List hold in the rankings?

In the top 65% of all ranked servers, Name of Server as Shown on the Client Server List sits at #14,526 for player hours over the last seven days.

Is Name of Server as Shown on the Client Server List a busy server?

The last sighting of Name of Server as Shown on the Client Server List was 5 days 14 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.

Lists and filters

What do Name of Server as Shown on the Client Server List's tags stand for?

You'll see Name of Server as Shown on the Client Server List tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Name of Server as Shown on the Client Server List?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Name of Server as Shown on the Client Server List runs which map?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Getting in

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 51.253.156.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp4
Max players The server holds 4 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.