Working its way up from the back of the class: #15,176 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 8,752 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
10 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 11:44 UTC, in 4d 8h.
Its weekly schedule tag · low confidence
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
4d 8hTue 3 Nov, 11:44 UTC
6d 16hThu 5 Nov, 19:00 UTCFW
11d 8hTue 10 Nov, 11:44 UTC
18d 8hTue 17 Nov, 11:44 UTC
25d 8hTue 24 Nov, 11:44 UTC
32d 8hTue 1 Dec, 11:44 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
39d 8hTue 8 Dec, 11:44 UTC
The first 48 hours of its last wipes
Tue 13 OctMon 12 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 11:44 UTC16d ago
1
–
running
1
Mon 12 Oct, 12:55 UTC17d ago
2
–
1 days
1
Sat 10 Oct, 10:07 UTC19d ago
2
✓ held half
2.1 days
1
Fri 9 Oct, 10:59 UTC20d ago
2
–
1 days
0
Thu 1 Oct, 19:17 UTCFW28d ago
2
✓ held half
7.7 days
0
Wed 30 Sep, 15:20 UTC29d ago
2
–
1.2 days
0
Mon 28 Sep, 17:43 UTC31d ago
2
–
1.9 days
1
Mon 28 Sep, 10:58 UTC31d ago
2
–
0.3 days
0
Tue 22 Sep, 15:45 UTC37d ago
3
halved by day 2
5.8 days
2
Mon 21 Sep, 10:19 UTC38d ago
2
–
1.2 days
0
Thu 17 Sep, 18:03 UTC42d ago
3
✓ held half
3.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 132 on average
3 / 100
Quick answers
from the figures on this page
Server details
Which region is SPECIAL RUST | Vanilla 2X based in?
SPECIAL RUST | Vanilla 2X leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.38.155.201:25490 is the address to use.
How reliable is SPECIAL RUST | Vanilla 2X, and is it up?
You cannot join now: SPECIAL RUST | Vanilla 2X is offline, last seen 16 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does SPECIAL RUST | Vanilla 2X sit?
You will find SPECIAL RUST | Vanilla 2X on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does SPECIAL RUST | Vanilla 2X reset?
The prediction follows its tag, because too few of SPECIAL RUST | Vanilla 2X's wipes are on record to confirm the schedule. Tuesday 3 November at 11:44 UTC is the date set for its next wipe. The world it runs now was created 16 days 15 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on SPECIAL RUST | Vanilla 2X?
Recent wipes have peaked at 2 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does SPECIAL RUST | Vanilla 2X place in the wider field of Rust servers?
Over the last seven days, SPECIAL RUST | Vanilla 2X has #15,176 for player hours, in the top 70% of all ranked servers.
How many players does SPECIAL RUST | Vanilla 2X usually have?
SPECIAL RUST | Vanilla 2X is offline at the moment; the last time it was seen was 16 days 13 hours ago.
Tags
How should you read the tags on SPECIAL RUST | Vanilla 2X?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags SPECIAL RUST | Vanilla 2X publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does SPECIAL RUST | Vanilla 2X appear in the Rust Server Score lists and filters?
These Rust Server Score lists count SPECIAL RUST | Vanilla 2X among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
How is SPECIAL RUST | Vanilla 2X set up, and what rules does it keep?
SPECIAL RUST | Vanilla 2X sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map SPECIAL RUST | Vanilla 2X uses?
A procedural map of size 2,000 and seed 187, generated by the game, is what SPECIAL RUST | Vanilla 2X runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto SPECIAL RUST | Vanilla 2X?
Enter client.connect 51.38.155.201:25490 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/TGm7uxegv.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).