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Every Rust server graded on real, live numbers. 83,965 players on the roll · 11,810 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.38.155.229:25687
Name of server

A Shockbyte x Discord Production Rust Server

RegisterAbsentOffline
Region–
Address51.38.155.229:25687
Last checked19d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 75 0% full
7-day average0peak –
Rank#15,833top 72%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,833 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 125 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
327 / 350

Quick answers

from the figures on this page

About the server

Which region is A Shockbyte x Discord Production Rust Server based in?

You'll find no region listed by A Shockbyte x Discord Production Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.38.155.229:25687.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

At this moment, A Shockbyte x Discord Production Rust Server is offline; the last time it was seen was 19 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 16 September 2026.

On what Rust version does A Shockbyte x Discord Production Rust Server sit?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does A Shockbyte x Discord Production Rust Server reset?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 42 days 23 hours.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold in the rankings?

In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server sits at #15,833 for player hours over the last seven days.

What does the population on A Shockbyte x Discord Production Rust Server look like?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 19 days 22 hours ago.

Tags

What do A Shockbyte x Discord Production Rust Server's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does A Shockbyte x Discord Production Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count A Shockbyte x Discord Production Rust Server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?

Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 and seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

To connect, start Rust, press F1, and type client.connect 51.38.155.229:25687. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp75
Max players 75 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.