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Every Rust server graded on real, live numbers. 100,368 players on the roll · 11,855 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.38.155.230:28769
Name of server

A Shockbyte x Discord Production Rust Server

RegisterAbsentOffline
Region–
Address51.38.155.230:28769
Last checked39d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe60d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 372 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
153 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
346 / 350

Quick answers

from the figures on this page

About the server

In what location does A Shockbyte x Discord Production Rust Server sit?

No region is published for A Shockbyte x Discord Production Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 51.38.155.230:28769.

Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?

You cannot join now: A Shockbyte x Discord Production Rust Server is offline, last seen 39 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

You will find A Shockbyte x Discord Production Rust Server on Rust network protocol 2632 and build 162434, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does A Shockbyte x Discord Production Rust Server wipe its map?

A Shockbyte x Discord Production Rust Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 60 days 20 hours have passed since this world was made.

Player numbers

Where does A Shockbyte x Discord Production Rust Server place in the wider field of Rust servers?

In the top 70% of all ranked servers, A Shockbyte x Discord Production Rust Server sits at #15,478 for player hours over the last seven days.

What does the population on A Shockbyte x Discord Production Rust Server look like?

The last sighting of A Shockbyte x Discord Production Rust Server was 39 days 18 hours ago, and it is offline right now.

Lists and filters

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs162434 (Build): This runs on build 162434; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show A Shockbyte x Discord Production Rust Server?

These Rust Server Score lists count A Shockbyte x Discord Production Rust Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?

Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map A Shockbyte x Discord Production Rust Server uses?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server at size 1,500 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to A Shockbyte x Discord Production Rust Server?

To connect, start Rust, press F1, and type client.connect 51.38.155.230:28769. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players Its slot count is 40.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2632
Protocol To get in, your game needs to be on the same version: the protocol is 2632.
cs162434
Build This runs on build 162434.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.