On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 1
Rank#13,886top 62%
Last wipe14d agoweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,886 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 148 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 4,060 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, and #583 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 based in?
You'll find no region listed by DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.38.155.240:25208 is the address to use.
How dependable is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026, and is it online at the moment?
The server is up: DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 is online now. According to its reported uptime, the last restart was about 3 days 3 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
Does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 perform well?
It averaged 148 server fps over the last 48 hours, with a low of 105. Buildings, deployables and everything else in the world added up to as many as 68,774 entities. Up to 4,781 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 sit?
Rust network protocol 2635 and build 167781 on Linux is what DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 wipe, and how often?
The next wipe on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 14 days 10 hours. Wipes are scheduled weekly, according to its tags.
Player count
What position does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 hold in the rankings?
In the top 62% of all ranked servers, DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 sits at #13,886 for player hours over the last seven days. In the quad group, it ranks #583.
How many players does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 usually have?
With 500 slots available, DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.
Tags
What is meant by the tags on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): Its slot count is 500; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?
Rust Server Score lists that include DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026: Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1x.
Rules and settings
How is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 set up, and what rules does it keep?
Going by its name, DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 runs 1x gather. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?
DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 runs a game-generated procedural map at size 3,500, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?
Enter client.connect 51.38.155.240:25208 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://diamondproject.fun/.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^w,^v,gmrust,cs167781,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersIts slot count is 500.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).