On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,289top 69% · #2533 in EU
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,289 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 222 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 164 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 13:44 UTC17d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does FarLands | X5 Survival | Wipe 12.10 sit?
In Europe, according to its own listing, sits FarLands | X5 Survival | Wipe 12.10, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.38.160.171:28015 is the address to use.
How dependable is FarLands | X5 Survival | Wipe 12.10, and is it online at the moment?
The server is up: FarLands | X5 Survival | Wipe 12.10 is online now. According to its reported uptime, the last restart was about 17 days 3 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 11 October 2026.
How well does FarLands | X5 Survival | Wipe 12.10 run?
It never fell below 212 server fps in the last 48 hours, averaging 222. At its peak, it held 57,392 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,470 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is FarLands | X5 Survival | Wipe 12.10 running?
You will find FarLands | X5 Survival | Wipe 12.10 on Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does FarLands | X5 Survival | Wipe 12.10 reset?
The record holds too few of FarLands | X5 Survival | Wipe 12.10's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 17 days 5 hours.
What happens on FarLands | X5 Survival | Wipe 12.10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 1 hours into the latest wipe.
Population
Where does FarLands | X5 Survival | Wipe 12.10 place in the wider field of Rust servers?
In Europe, FarLands | X5 Survival | Wipe 12.10 is #2,533, and overall it is #15,289 on player hours over the last seven days, in the top 69% of all ranked servers.
Is FarLands | X5 Survival | Wipe 12.10 a busy server?
With 200 slots available, FarLands | X5 Survival | Wipe 12.10 currently has 0 players. Over the past seven days, the average player count was 0.
Tags
What do FarLands | X5 Survival | Wipe 12.10's tags stand for?
You'll see FarLands | X5 Survival | Wipe 12.10 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167584 (Build): This runs on build 167584; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature FarLands | X5 Survival | Wipe 12.10?
These Rust Server Score lists count FarLands | X5 Survival | Wipe 12.10 among them: 5x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.
Map and rules
How is FarLands | X5 Survival | Wipe 12.10 set up, and what rules does it keep?
The name of FarLands | X5 Survival | Wipe 12.10 points to a 5x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map FarLands | X5 Survival | Wipe 12.10 uses?
FarLands | X5 Survival | Wipe 12.10 runs a game-generated procedural map at size 3,200, seed 1729038456. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join FarLands | X5 Survival | Wipe 12.10?
Enter client.connect 51.38.160.171:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,EU,gmrust,cs167584,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167584
BuildThis runs on build 167584.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).