On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 10% full
7-day average0peak –
Rank#15,335top 69%
No wipesresets48 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 210 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WWWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 07:02 UTC2h ago
–
–
–
0
Thu 29 Oct, 03:33 UTC5h ago
–
–
–
0
Thu 29 Oct, 00:01 UTC9h ago
–
–
–
0
Wed 28 Oct, 20:33 UTC12h ago
–
–
–
0
Wed 28 Oct, 17:01 UTC16h ago
–
–
–
0
Wed 28 Oct, 13:32 UTC19h ago
–
–
–
0
Wed 28 Oct, 10:02 UTC23h ago
–
–
–
0
Wed 28 Oct, 06:33 UTC1d ago
–
–
–
0
Wed 28 Oct, 03:01 UTC1d ago
–
–
–
0
Tue 27 Oct, 23:32 UTC1d ago
–
–
–
0
Tue 27 Oct, 20:02 UTC1d ago
–
–
–
0
Tue 27 Oct, 16:33 UTC1d ago
–
–
–
0
Tue 27 Oct, 13:02 UTC1d ago
–
–
–
0
Tue 27 Oct, 09:33 UTC1d ago
–
–
–
0
Tue 27 Oct, 06:02 UTC2d ago
–
–
–
0
Tue 27 Oct, 02:33 UTC2d ago
–
–
–
0
Mon 26 Oct, 23:01 UTC2d ago
–
–
–
0
Mon 26 Oct, 19:32 UTC2d ago
–
–
–
0
Mon 26 Oct, 16:02 UTC2d ago
–
–
–
0
Mon 26 Oct, 12:35 UTC2d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Launch Your Private Rust Wipe Instantly - No Setup based in?
Launch Your Private Rust Wipe Instantly - No Setup leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.68.180.196:28021.
How dependable is Launch Your Private Rust Wipe Instantly - No Setup, and is it online at the moment?
You can join now: Launch Your Private Rust Wipe Instantly - No Setup is online. According to its reported uptime, the last restart was about 2 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is Launch Your Private Rust Wipe Instantly - No Setup smooth to play on?
It averaged 29 server fps over the last 48 hours, with a low of 24. At its peak, it held 64,547 entities, including buildings, deployables and all else in the world. At its highest, it used 2,364 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Launch Your Private Rust Wipe Instantly - No Setup running?
You will find Launch Your Private Rust Wipe Instantly - No Setup on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Launch Your Private Rust Wipe Instantly - No Setup reset?
A fresh world arrives every few hours on Launch Your Private Rust Wipe Instantly - No Setup, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does Launch Your Private Rust Wipe Instantly - No Setup place in the wider field of Rust servers?
In the top 69% of all ranked servers, Launch Your Private Rust Wipe Instantly - No Setup sits at #15,335 for player hours over the last seven days.
What does the population on Launch Your Private Rust Wipe Instantly - No Setup look like?
Right now, 0 players are on Launch Your Private Rust Wipe Instantly - No Setup, which has 1 slots. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on Launch Your Private Rust Wipe Instantly - No Setup?
The game's browser takes its cue from the tags Launch Your Private Rust Wipe Instantly - No Setup has set: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Launch Your Private Rust Wipe Instantly - No Setup?
These Rust Server Score lists count Launch Your Private Rust Wipe Instantly - No Setup among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
How is Launch Your Private Rust Wipe Instantly - No Setup set up, and what rules does it keep?
The name of Launch Your Private Rust Wipe Instantly - No Setup gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Launch Your Private Rust Wipe Instantly - No Setup?
A procedural map of size 3,000 and seed 1337, generated by the game, is what Launch Your Private Rust Wipe Instantly - No Setup runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How do you get onto Launch Your Private Rust Wipe Instantly - No Setup?
Enter client.connect 51.68.180.196:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://just-wiped.net/instant-wipes.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1
Max playersThe server holds 1 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).