On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 1
Rank#15,022top 67%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #15,022 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 203 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,356 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
wipe-day peak5players, last three wipes
The first 48 hours of its last wipes
Sat 10 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 00:13 UTC19d ago
5
–
running
0
Fri 9 Oct, 16:47 UTC19d ago
5
–
0.3 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Womp's Place leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 51.81.176.20:28015.
How dependable is Womp's Place, and is it online at the moment?
The server is up: Womp's Place is online now. About 13 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 3 October 2026.
Is Womp's Place smooth to play on?
It never fell below 139 server fps in the last 48 hours, averaging 203. At its peak, it held 77,862 entities, including buildings, deployables and all else in the world. Up to 5,687 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Womp's Place running?
Rust network protocol 2635 and build 168909 on Linux is what Womp's Place runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Womp's Place wipe, and how often?
There are too few wipes on record for Womp's Place to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 19 days 2 hours.
What should you expect from wipe day on Womp's Place?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 22 hours after it began.
Player count
Where does Womp's Place sit among Rust servers?
Over the last seven days, Womp's Place has #15,022 for player hours, in the top 67% of all ranked servers.
What does the population on Womp's Place look like?
Womp's Place is showing 0 players right now, with 20 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Tags
How should you read the tags on Womp's Place?
The game's browser takes its cue from the tags Womp's Place has set: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Womp's Place?
These Rust Server Score lists count Womp's Place among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is Womp's Place set up, and what rules does it keep?
The name of Womp's Place gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Womp's Place uses?
Womp's Place runs a game-generated procedural map at size 3,000, seed 1730576993. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Womp's Place?
Enter client.connect 51.81.176.20:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).