On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average5peak 14
Rank#1,413top 6%
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 5 of 100 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,413 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 174 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 137 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
wipe-day peak28players, last three wipes
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:52 UTCFW27d ago
28
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Mines of Moria - PVE - No raiding/killing/stealing sit?
You'll find no region listed by Mines of Moria - PVE - No raiding/killing/stealing. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 51.81.218.89:28215.
How reliable is Mines of Moria - PVE - No raiding/killing/stealing, and is it up?
Right now, Mines of Moria - PVE - No raiding/killing/stealing is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Mines of Moria - PVE - No raiding/killing/stealing perform well?
It never fell below 121 server fps in the last 48 hours, averaging 177. Up to 154,917 entities were in the world, covering buildings, deployables and the rest. Up to 4,719 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Mines of Moria - PVE - No raiding/killing/stealing on?
You will find Mines of Moria - PVE - No raiding/killing/stealing on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Mines of Moria - PVE - No raiding/killing/stealing reset?
The force wipe each month is the only wipe Mines of Moria - PVE - No raiding/killing/stealing takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on Mines of Moria - PVE - No raiding/killing/stealing?
The average peak on its recent wipes was 28 players. Peak numbers came 6 hours into the latest wipe.
Player count
Where does Mines of Moria - PVE - No raiding/killing/stealing sit among Rust servers?
In the top 6% of all ranked servers, Mines of Moria - PVE - No raiding/killing/stealing sits at #1,413 for player hours over the last seven days.
What does the population on Mines of Moria - PVE - No raiding/killing/stealing look like?
With 100 slots available, Mines of Moria - PVE - No raiding/killing/stealing currently has 0 players. It peaked at 14 and averaged 5 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 12 players.
Tags and filters
What is meant by the tags on Mines of Moria - PVE - No raiding/killing/stealing?
You'll see Mines of Moria - PVE - No raiding/killing/stealing tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Mines of Moria - PVE - No raiding/killing/stealing appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Mines of Moria - PVE - No raiding/killing/stealing among them: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Mines of Moria - PVE - No raiding/killing/stealing enforce, and what are its settings?
You will find no gather rate in the name of Mines of Moria - PVE - No raiding/killing/stealing. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it under Community, as a community server. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Mines of Moria - PVE - No raiding/killing/stealing uses?
A procedural map of size 4,250 and seed 39733812, generated by the game, is what Mines of Moria - PVE - No raiding/killing/stealing runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Mines of Moria - PVE - No raiding/killing/stealing?
Enter client.connect 51.81.218.89:28215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/thkVWgX7Fv.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).