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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 51.81.79.232:25165
Name of server

CatRust

RegisterAbsentOffline
Region–
Address51.81.79.232:25165
Last checked12d ago
moddedoxide
Launch Rust and join
Overall grade

Steady

61 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,126top 70%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,126 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 728 places this week.

A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

18 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:41 UTC20d ago 2 – running 0
Tue 6 Oct, 22:11 UTC21d ago 2 – 0.9 days 0
Sun 4 Oct, 17:03 UTC24d ago 2 held half 2.2 days 2
Sat 3 Oct, 18:06 UTC25d ago 2 – 1 days 1
Fri 2 Oct, 23:21 UTC25d ago 2 – 0.8 days 1
Thu 1 Oct, 20:26 UTC FW26d ago 2 – 1.1 days 0
Wed 30 Sep, 20:30 UTC27d ago 2 – 1 days 0
Tue 29 Sep, 21:48 UTC28d ago 2 – 0.9 days 1
Tue 29 Sep, 14:50 UTC29d ago 2 – 0.3 days 1
Mon 28 Sep, 20:16 UTC29d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Server details

Where in the world is CatRust?

You'll find no region listed by CatRust. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.81.79.232:25165 is the address to use.

How reliable is CatRust, and is it up?

The server is down: CatRust is offline now, with the last sighting 12 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is CatRust running?

Rust network protocol 2634 and build 166652 on Linux is what CatRust runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does CatRust wipe its map?

CatRust wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 20 days 22 hours.

What happens on CatRust when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Population

Where does CatRust sit among Rust servers?

Over the last seven days, CatRust has #15,126 for player hours, in the top 70% of all ranked servers.

How many players does CatRust usually have?

The last sighting of CatRust was 12 days 19 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on CatRust?

The game's browser takes its cue from the tags CatRust has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does CatRust appear in the Rust Server Score lists and filters?

Rust Server Score lists that include CatRust: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on CatRust?

You will find no gather rate in the name of CatRust. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map CatRust uses?

CatRust runs a game-generated procedural map at size 1,000, seed 4575678. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

How to join

How should you connect to CatRust?

To connect, start Rust, press F1, and type client.connect 51.81.79.232:25165. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.