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Every Rust server graded on real, live numbers. 81,821 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 54.38.113.236:28115
Name of server

RUSTTEMA | DEV

RegisterPresentOnline
Region–
Address54.38.113.236:28115
Last checked12m ago
quad moddedcarbon
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 4 subjects

Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,830top 67%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,830 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 203 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 67% of all ranked servers, and #600 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
7 / 60
Rustoria.co -Us Mondays
NA · quad · 6 on average
16 / 300
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
10 / 80
Geležinis Miškas
quad · 6 on average
6 / 99
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
3 / 100
2 / 100

Quick answers

from the figures on this page

About the server

In what location does RUSTTEMA | DEV sit?

You'll find no region listed by RUSTTEMA | DEV. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 54.38.113.236:28115.

How dependable is RUSTTEMA | DEV, and is it online at the moment?

Right now, RUSTTEMA | DEV is online. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 21 October 2026, Rust Server Score saw it for the first time.

On what Rust version does RUSTTEMA | DEV sit?

The server RUSTTEMA | DEV is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does RUSTTEMA | DEV wipe its map?

There are too few wipes on record for RUSTTEMA | DEV to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 21 hours have passed since this world was made.

Player numbers

Where does RUSTTEMA | DEV place in the wider field of Rust servers?

In the top 67% of all ranked servers, RUSTTEMA | DEV sits at #14,830 for player hours over the last seven days. It comes #600 among servers in the quad group.

How many players does RUSTTEMA | DEV usually have?

With 50 slots available, RUSTTEMA | DEV currently has 0 players. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What do RUSTTEMA | DEV's tags stand for?

You'll see RUSTTEMA | DEV tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does RUSTTEMA | DEV appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RUSTTEMA | DEV among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Map and rules

What settings and rules apply on RUSTTEMA | DEV?

You will find no gather rate in the name of RUSTTEMA | DEV. You can have up to 4 players in a group (quad). You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RUSTTEMA | DEV?

RUSTTEMA | DEV runs a procedural map, which the game generates.

Getting in

How should you connect to RUSTTEMA | DEV?

Enter client.connect 54.38.113.236:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts4
Group limit A team can hold 4 players at most.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.