Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
13d 18hThu 12 Nov, 18:20 UTC
20d 18hThu 19 Nov, 18:21 UTC
27d 18hThu 26 Nov, 18:23 UTC
34d 18hThu 3 Dec, 19:00 UTCFW
41d 18hThu 10 Dec, 18:27 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 8 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:12 UTC14d ago
0
–
running
0
Thu 8 Oct, 18:10 UTC21d ago
0
–
7 days
0
Thu 1 Oct, 18:13 UTCFW28d ago
0
–
7 days
0
Thu 24 Sep, 18:09 UTC35d ago
0
–
7 days
0
Thu 17 Sep, 18:09 UTC42d ago
1
halved by day 2
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio based in?
In Europe, according to its own listing, sits [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 57.129.122.212:28015.
Is [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio up, and how steady is its uptime?
You cannot join now: [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio is offline, last seen 8 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio on?
Rust network protocol 2634 and build 167781 on Linux is what [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio reset?
About every 7 days, [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio has wiped lately. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 14 days 6 hours. The tags carry a weekly wipe schedule.
What happens on [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio when wipe day arrives?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
What position does [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio hold in the rankings?
In Europe, [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio is #2,569, and overall it is #15,344 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #526 among servers in the trio group.
How many players does [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio usually have?
The last sighting of [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio was 8 days ago, and it is offline right now.
Tags
What do [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio's tags stand for?
You'll see [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): Its slot count is 60; ts3 (Group limit): A team can hold 3 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Map and rules
How is [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio set up, and what rules does it keep?
Going by its name, [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio runs 2x gather. You can have up to 3 players in a group (trio). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio?
The game generates the procedural map on [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio at size 3,000 with seed 658250437. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio?
Enter client.connect 57.129.122.212:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167781,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max playersIts slot count is 60.
ts3
Group limitA team can hold 3 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).