On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,452top 69% · #2582 in EU
Last wipe2d agoweekly schedule
Next wipe1d 20hFri 30 Oct, 13:55 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,452 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
85/ 100
A−
Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,275 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 13:55 UTC, in 1d 20h.
Every Monday at 14:56 and every Friday at 13:55 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
1d 20hFri 30 Oct, 13:55 UTC
4d 21hMon 2 Nov, 14:56 UTC
8d 1hThu 5 Nov, 19:00 UTCFW
8d 20hFri 6 Nov, 13:55 UTC
11d 21hMon 9 Nov, 14:56 UTC
15d 20hFri 13 Nov, 13:55 UTC
18d 21hMon 16 Nov, 14:56 UTC
22d 20hFri 20 Nov, 13:55 UTC
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 14:56 UTC2d ago
0
–
running
0
Fri 23 Oct, 13:55 UTC5d ago
0
–
3 days
0
Mon 19 Oct, 13:55 UTC9d ago
0
–
4 days
0
Fri 16 Oct, 13:56 UTC12d ago
2
halved by day 1
3 days
0
Mon 12 Oct, 13:54 UTC16d ago
1
halved by day 2
4 days
0
Fri 9 Oct, 14:07 UTC19d ago
–
–
3 days
0
Mon 28 Sep, 14:08 UTC30d ago
0
–
11 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] VillageRust | 3x Vanilla | 10/26?
In Europe, according to its own listing, sits [EU] VillageRust | 3x Vanilla | 10/26, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 57.131.143.53:28015.
How reliable is [EU] VillageRust | 3x Vanilla | 10/26, and is it up?
You can join now: [EU] VillageRust | 3x Vanilla | 10/26 is online. The uptime it reports puts the last restart at about 2 days ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 21 September 2026, Rust Server Score saw it for the first time.
Is [EU] VillageRust | 3x Vanilla | 10/26 smooth to play on?
It averaged 51 server fps over the last 48 hours, with a low of 20. Buildings, deployables and everything else in the world added up to as many as 87,732 entities. Up to 3,142 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] VillageRust | 3x Vanilla | 10/26 on?
The server [EU] VillageRust | 3x Vanilla | 10/26 is on Rust network protocol 2634 and build 167398 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [EU] VillageRust | 3x Vanilla | 10/26 wipe its map?
Wipes come every Monday at 14:56 and every Friday at 13:55 UTC on [EU] VillageRust | 3x Vanilla | 10/26. It is due to wipe next on Friday 30 October at 13:55 UTC. 2 days 2 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on [EU] VillageRust | 3x Vanilla | 10/26 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.5.
Player count
Where does [EU] VillageRust | 3x Vanilla | 10/26 sit among Rust servers?
Over the last seven days, [EU] VillageRust | 3x Vanilla | 10/26 has #15,452 for player hours, in the top 69% of all ranked servers and #2,582 in Europe.
What does the population on [EU] VillageRust | 3x Vanilla | 10/26 look like?
Right now, 0 players are on [EU] VillageRust | 3x Vanilla | 10/26, which has 200 slots. For the last seven days, the average number of players was 0.
Tags
What is meant by the tags on [EU] VillageRust | 3x Vanilla | 10/26?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags [EU] VillageRust | 3x Vanilla | 10/26 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] VillageRust | 3x Vanilla | 10/26?
Rust Server Score lists that include [EU] VillageRust | 3x Vanilla | 10/26: 3x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
Rules and settings
What settings and rules apply on [EU] VillageRust | 3x Vanilla | 10/26?
The name of [EU] VillageRust | 3x Vanilla | 10/26 points to a 3x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] VillageRust | 3x Vanilla | 10/26 uses?
A procedural map of size 4,000 and seed 1187532931, generated by the game, is what [EU] VillageRust | 3x Vanilla | 10/26 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [EU] VillageRust | 3x Vanilla | 10/26?
Enter client.connect 57.131.143.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://villagerust.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).