On the class lists: F (22), with population over 48 hours and no performance mark.
Players now0/ 3500% full
7-day average0peak 1
Rank#14,637top 66%
Last wipe2d agoweekly schedule
Next wipe4d 1hSun 1 Nov, 15:02 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 350 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,637 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 230 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 536 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers, and #503 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Attendance: the wipe record
17 wipe days in the last 16 weeks
MTWTFSS
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WWWWW··
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WWW·WWW
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 15:02 UTC, in 4d 1h.
Its weekly schedule tag · low confidence
usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
4d 1hSun 1 Nov, 15:02 UTC
8d 5hThu 5 Nov, 19:00 UTCFW
11d 1hSun 8 Nov, 15:02 UTC
18d 1hSun 15 Nov, 15:02 UTC
25d 1hSun 22 Nov, 15:02 UTC
32d 1hSun 29 Nov, 15:02 UTC
36d 5hThu 3 Dec, 19:00 UTCFW
39d 1hSun 6 Dec, 15:02 UTC
The first 48 hours of its last wipes
Sun 25 OctSat 24 OctFri 23 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 15:02 UTC2d ago
1
–
running
0
Sat 24 Oct, 15:03 UTC3d ago
1
–
1 days
0
Fri 23 Oct, 15:02 UTC4d ago
0
–
1 days
0
Wed 21 Oct, 15:03 UTC6d ago
0
–
2 days
0
Tue 20 Oct, 15:02 UTC7d ago
0
–
1 days
0
Mon 19 Oct, 15:02 UTC8d ago
0
–
1 days
0
Sun 18 Oct, 15:02 UTC9d ago
0
–
1 days
0
Sat 17 Oct, 15:02 UTC10d ago
0
–
1 days
0
Fri 16 Oct, 15:03 UTC11d ago
0
–
1 days
0
Fri 9 Oct, 15:11 UTC18d ago
1
halved by day 1
7 days
0
Thu 8 Oct, 15:10 UTC19d ago
1
–
1 days
0
Wed 7 Oct, 15:10 UTC20d ago
0
–
1 days
0
Tue 6 Oct, 15:10 UTC21d ago
0
–
1 days
0
Mon 5 Oct, 15:10 UTC22d ago
0
–
1 days
0
Sun 4 Oct, 15:10 UTC23d ago
1
–
1 days
0
Sat 3 Oct, 15:09 UTC24d ago
1
–
1 days
0
Fri 2 Oct, 15:09 UTC25d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is HubGame | Duo/Trio | HubGame.ru based in?
You'll find no region listed by HubGame | Duo/Trio | HubGame.ru. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 57.131.193.168:28015.
How reliable is HubGame | Duo/Trio | HubGame.ru, and is it up?
The server is down: HubGame | Duo/Trio | HubGame.ru is offline now, with the last sighting 46 hours ago. About 5 minutes ago, it restarted, based on the uptime it reports. It was up 81% of the time over the last 7 full days, 136 of 168 hours. It was first seen by Rust Server Score on 26 September 2026.
How well does HubGame | Duo/Trio | HubGame.ru run?
The average over the last 48 hours was 230 server fps, and it never went below 229. Up to 88,874 entities were in the world, covering buildings, deployables and the rest. Up to 2,425 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is HubGame | Duo/Trio | HubGame.ru on?
Rust network protocol 2635 and build 168909 on Linux is what HubGame | Duo/Trio | HubGame.ru runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does HubGame | Duo/Trio | HubGame.ru reset?
Its tag sets the prediction, as the record holds too few of HubGame | Duo/Trio | HubGame.ru's wipes to confirm its schedule. Expect the next wipe on Sunday 1 November at 15:02 UTC. It has been running its current world for 2 days 22 hours. Its tags state that it wipes weekly.
What happens on HubGame | Duo/Trio | HubGame.ru when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 14 hours into the latest wipe.
Player count
Where does HubGame | Duo/Trio | HubGame.ru place in the wider field of Rust servers?
Over the last seven days, HubGame | Duo/Trio | HubGame.ru has #14,637 for player hours, in the top 66% of all ranked servers. It comes #503 among servers in the trio group.
How many players does HubGame | Duo/Trio | HubGame.ru usually have?
HubGame | Duo/Trio | HubGame.ru is offline at the moment; the last time it was seen was 46 hours ago. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What is meant by the tags on HubGame | Duo/Trio | HubGame.ru?
You'll see HubGame | Duo/Trio | HubGame.ru tagged with gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server holds 350 slots; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does HubGame | Duo/Trio | HubGame.ru appear in the Rust Server Score lists and filters?
Rust Server Score lists that include HubGame | Duo/Trio | HubGame.ru: Best community servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
How is HubGame | Duo/Trio | HubGame.ru set up, and what rules does it keep?
You will find no gather rate in the name of HubGame | Duo/Trio | HubGame.ru. You can have up to 3 players in a group (trio). survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
HubGame | Duo/Trio | HubGame.ru runs which map?
The game generates the procedural map on HubGame | Duo/Trio | HubGame.ru at size 4,000 with seed 227781053. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join HubGame | Duo/Trio | HubGame.ru?
To connect, start Rust, press F1, and type client.connect 57.131.193.168:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2635,^w,gmrust,cs168909,ts3
Game
gmrust
Game modeSurvival in the standard Rust style.
mp350
Max playersThe server holds 350 slots.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).