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Every Rust server graded on real, live numbers. 88,461 players on the roll · 11,842 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 57.131.200.210:28015
Name of server

RustCourses.net #1 | Helicopter | Aim | Survival Waves

RegisterPresentOnline
RegionEU
Address57.131.200.210:28015
Last checked12m ago
moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak 3
Rank#7,608top 34% · #2054 in EU
Last wipe22h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 66/ 100 Working its way up from the back of the class: #7,608 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 160 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 984 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 18:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 18:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:28 UTC22h ago – – running 0
Sun 25 Oct, 13:05 UTC3d ago 1 halved by day 1 2.2 days 0
Wed 21 Oct, 15:49 UTC7d ago 3 halved by day 2 3.9 days 0
Mon 19 Oct, 10:14 UTC9d ago 1 held half 2.2 days 0
Sun 18 Oct, 22:07 UTC9d ago 1 – 0.5 days 1
Sun 18 Oct, 15:39 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 19:28 UTC19d ago 2 halved by day 1 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RUMINI-Rust =|PVE|Нервы|На|Пределе|=
EU · groups of 8+ · monthly · 2 on average
5 / 22
M_SERVER PVE
EU · groups of 8+ · biweekly · 1 on average
1 / 100
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop
EU · groups of 15+ · 25x · monthly · 5 on average
10 / 100
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10
groups of 8+ · biweekly · 10 on average
12 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS
groups of 100+ · biweekly · 7 on average
9 / 200
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho
groups of 16+ · monthly · 2 on average
7 / 40

Quick answers

from the figures on this page

Server facts

Which region is RustCourses.net #1 | Helicopter | Aim | Survival Waves based in?

The EU tag on RustCourses.net #1 | Helicopter | Aim | Survival Waves puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 57.131.200.210:28015.

How dependable is RustCourses.net #1 | Helicopter | Aim | Survival Waves, and is it online at the moment?

The server is up: RustCourses.net #1 | Helicopter | Aim | Survival Waves is online now. According to its reported uptime, the last restart was about 8 hours ago. For the last 7 full days, it was up 141 of 168 hours, or 84% of the time. On 8 October 2026, Rust Server Score saw it for the first time.

Is RustCourses.net #1 | Helicopter | Aim | Survival Waves smooth to play on?

The average over the last 48 hours was 160 server fps, and it never went below 146. Buildings, deployables and everything else in the world added up to as many as 5,303 entities. Up to 768 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does RustCourses.net #1 | Helicopter | Aim | Survival Waves sit?

The server RustCourses.net #1 | Helicopter | Aim | Survival Waves is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does RustCourses.net #1 | Helicopter | Aim | Survival Waves wipe, and how often?

There is no next wipe to predict on RustCourses.net #1 | Helicopter | Aim | Survival Waves, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 22 hours.

What happens on RustCourses.net #1 | Helicopter | Aim | Survival Waves when wipe day arrives?

The average peak on its recent wipes was 2 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. In the other wipes it slipped under half by day 1.5.

Player numbers

Where does RustCourses.net #1 | Helicopter | Aim | Survival Waves sit among Rust servers?

Over the last seven days, RustCourses.net #1 | Helicopter | Aim | Survival Waves has #7,608 for player hours, in the top 34% of all ranked servers and #2,054 in Europe.

What does the population on RustCourses.net #1 | Helicopter | Aim | Survival Waves look like?

RustCourses.net #1 | Helicopter | Aim | Survival Waves is showing 0 players right now, with 30 slots in total. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.

Tags

What do RustCourses.net #1 | Helicopter | Aim | Survival Waves's tags stand for?

You'll see RustCourses.net #1 | Helicopter | Aim | Survival Waves tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, loot provided; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does RustCourses.net #1 | Helicopter | Aim | Survival Waves appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RustCourses.net #1 | Helicopter | Aim | Survival Waves among them: European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

What settings and rules apply on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

The name of RustCourses.net #1 | Helicopter | Aim | Survival Waves gives no gather rate. The group limit stays at the game's default of 8 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

RustCourses.net #1 | Helicopter | Aim | Survival Waves runs which map?

RustCourses.net #1 | Helicopter | Aim | Survival Waves runs a game-generated procedural map at size 2,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

How to join

How should you connect to RustCourses.net #1 | Helicopter | Aim | Survival Waves?

To connect, start Rust, press F1, and type client.connect 57.131.200.210:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustcourses.net/.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^e,^d,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp30
Max players The server holds 30 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP, loot provided.
^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.